Double exp when killing an NPC with a ranged weapon #12
Labels
impl: modify/analyze script func
This issue requires analyzing and/or modifying the bytecode of script functions.
impl: replace func call
This issue requires replacing function calls in the scripts.
provided fix
This issue has a fix provided in the comments.
type: session fix
The fix for this issues is persistent across a session.
validation: validated
This issue is still present even with Systempack/Union.
Projects
Milestone
Describe the bug
The player gains Experience again when killing an NPC with a ranged weapon if the player already beat the NPC in melee combat.
Expected behavior
The player no longer receives Experience again when killing an NPC with a ranged weapon if the player already beat the NPC in melee combat.
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