Skip to content

Releases: AmbientRun/Ambient

v0.2.1

06 May 16:06
Compare
Choose a tag to compare
Fix docs.rs doc generation for API.

v0.2.0

05 May 11:11
Compare
Choose a tag to compare

Ambient is an open-source runtime for building high-performance multiplayer games and 3D applications powered by WebAssembly, Rust and WebGPU. Projects consist of assets and logic built around the currently Rust-only Ambient API, and these projects can be loaded by any compatible runtime running on any platform.

This release adds a few major features we're really excited about:

  • We now have basic support for playing sounds.
  • WASM can now be run on the client, in addition to the server.
  • Servers are automatically proxied by the Ambient Proxy, allowing anyone with the URL to connect.
  • Finally, our UI framework, Ambient UI, can now be used from guest code. Combined with our networking and ECS, this unlocks an exciting new capability: multiplayer UI!

v0.2.0-rc9

05 May 07:22
Compare
Choose a tag to compare
v0.2.0-rc9 Pre-release
Pre-release
v0.2.0-rc9

v0.1.1

22 Feb 21:57
Compare
Choose a tag to compare
Now with a macOS build, a minigolf example, and some other small fixes.

v0.1.0

22 Feb 11:40
Compare
Choose a tag to compare

Ambient is a runtime for building high-performance multiplayer games and 3D applications, powered by WebAssembly, Rust and WebGPU.

Announcement blog post

v0.1.0-rc1

22 Feb 10:35
Compare
Choose a tag to compare
v0.1.0-rc1 Pre-release
Pre-release

macOS CI build segfaults

v0.0.18

21 Feb 17:27
Compare
Choose a tag to compare

macOS CI build segfaults

v0.0.17

21 Feb 12:04
Compare
Choose a tag to compare

v0.0.16

20 Feb 22:15
Compare
Choose a tag to compare
v0.0.16

v0.0.15

20 Feb 22:04
Compare
Choose a tag to compare