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Standalone application for automating various task of Pixar's RenderMan plugin

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Amir-Ashkezari/RenderMan-Utility-Manager

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RenderMan Utility Manager

A utility that can speeds up pre-converting tex files, ACEScg colorspace conversion, building RenderManAsset out of PBR Metallic/Roughness texture sets, denoising rendered images via Hyperion Denoise Filtering or Intel Open Image Denoise.

Introduction to Tex

Introduction to HyperionDenoise

Features

Tex: Building RenderManAsset out of PBR Metallic/Roughness texture sets

It will use the incoming texture files to create the PxrSurface-based material. It supports Albedo/BaseColor, Roughness, Metallic, Emissive, Displacement/Height. It will lookup for these keywords in the texture filename to construct the asset.

  • UDIM supported.

Tex: ACEScg colorspace conversion

It will use ocioconvert utility for converting incoming texture files to ACEScg colorspace.

HyperionDenoise

It uses Hyperion Denoise Filtering (RenderMan denoise tool) to filter incoming rendered images.

OIDenoise

It uses Intel Open Image Denoise example to filter incoming rendered images.

Requirements

This utility require the following softwares to operate:

Known Issues

  • No progress indication during process.

Release notes

0.6.1

  • Added
    • oiiotool windows binary for ACES conversion
    • Note: OCIO env variable must be available, add the full path to oiiotool to System Path environment variable

0.6

  • Added

    • Hyperion Denoise Filtering
    • Intel Open Image Denoise
  • Fixed

    • Open IT context menu no longer freezes the gui

0.2.1

  • Added

    • PxrManifold2D to shading graph
  • Updates

    • Albedo or basecolor keyword can be recognized for PBR Metallic/Roughness mode
    • Metallic map is no longer mandatory for PBR Metallic/Roughness mode

0.2

  • Added

    • Displacement/height to PBR Metallic/Roughness mode
    • OpenGL and DirectX normal orientation to PBR Metallic/Roughness mode
  • Fixed

    • An issue when trying to open images in the selection dailog via openIT context menu

0.1

  • Added
    • Pre converting tex files
    • ACEScg colorspace conversion
    • Buidling RenderManAsset out of PBR Metallic/Roughness texture sets

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Standalone application for automating various task of Pixar's RenderMan plugin

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