You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Attempting to do a conversion between Bedrock 1.18 and Java 1.18, but when converting, I noticed a bunch of missing chunks around the map. The map loads just fine in vanilla Bedrock and BDS, but whenever loading it in Amulet, it loses a couple of chunks.
Current Behaviour:
Converted map loses chunks that should exist.
Expected behavior:
Conversion results in no missing chunks.
Steps To Reproduce:
Load the world attached below using Amulet, and open the 3D editor or attempt a conversion.
Notice the 'red chunks' in the 3D editor, or the missing chunks in game versus the original world.
The game does not like this world either.
How did you create this world? Was it created by Amulet or another program?
Edit: The game is able to load it but there are a lot of error messages.
Bug Report
Attempting to do a conversion between Bedrock 1.18 and Java 1.18, but when converting, I noticed a bunch of missing chunks around the map. The map loads just fine in vanilla Bedrock and BDS, but whenever loading it in Amulet, it loses a couple of chunks.
Current Behaviour:
Converted map loses chunks that should exist.
Expected behavior:
Conversion results in no missing chunks.
Steps To Reproduce:
Environment:
Screenshots
Worlds
mushroom_castle.zip
The text was updated successfully, but these errors were encountered: