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[Bug Report] Missing chunks after performing Bedrock -> Java world conversion #555

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JustTalDevelops opened this issue Jan 31, 2022 · 2 comments · Fixed by Amulet-Team/Amulet-Core#194
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priority: high this ticket needs resolving quickly type: bug Something isn't working
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@JustTalDevelops
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Bug Report

Attempting to do a conversion between Bedrock 1.18 and Java 1.18, but when converting, I noticed a bunch of missing chunks around the map. The map loads just fine in vanilla Bedrock and BDS, but whenever loading it in Amulet, it loses a couple of chunks.

Current Behaviour:

Converted map loses chunks that should exist.

Expected behavior:

Conversion results in no missing chunks.

Steps To Reproduce:

  1. Load the world attached below using Amulet, and open the 3D editor or attempt a conversion.
  2. Notice the 'red chunks' in the 3D editor, or the missing chunks in game versus the original world.

Environment:

  • OS: Windows
  • Minecraft Platform: Bedrock
  • Minecraft Version: 1.18.0
  • Amulet Version: 0.8.7

Screenshots

image
image
image

Worlds

mushroom_castle.zip

@JustTalDevelops JustTalDevelops added the type: bug Something isn't working label Jan 31, 2022
@gentlegiantJGC gentlegiantJGC added this to the 0.8.19 milestone Feb 13, 2022
@gentlegiantJGC gentlegiantJGC added state: triage the severity of this ticket needs evaluating priority: high this ticket needs resolving quickly and removed state: triage the severity of this ticket needs evaluating labels Apr 26, 2022
@gentlegiantJGC
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gentlegiantJGC commented May 10, 2022

The game does not like this world either.
How did you create this world? Was it created by Amulet or another program?
Edit: The game is able to load it but there are a lot of error messages.

@gentlegiantJGC
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I have added code to support this case even though the game does not like them that much.

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2 participants