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Fix crash when adding/removing a path entity without rendering #3738

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merged 2 commits into from
Mar 21, 2016

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@mramato mramato commented Mar 21, 2016

If you added and removed an entity without ever actually rendering it, we would try and access a property that was never actually created (because it's delayed until rendering). This code simply checks that the property exists and adds a test to verify the behavior doesn't crash.

If you added and removed an entity without ever actually rendering it,
we would try and access a property that was never actually created (because
it's delayed until rendering).  This code simply checks that the property
exists and adds a test to verify the behavior doesn't crash.
shunter added a commit that referenced this pull request Mar 21, 2016
Fix crash when adding/removing a path entity without rendering
@shunter shunter merged commit 2d0df4d into master Mar 21, 2016
@shunter shunter deleted the path-crash branch March 21, 2016 21:26
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