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A game built upon openpose, OpenCV, PyMunk and PyGame.

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Anchormen/pose-logo-slap

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Introduction

This project is for Marketing and Personal Development purposes. It is not production-grade code, if you use this for anything important, you are insane.

A game for slapping a logo through the screen

How to build

The following command will build an image with the tag poselogoslap:latest. There are 2 flavors, CPU or GPU (Cuda10):

docker build -t poselogoslap:latest https://raw.githubusercontent.com/Anchormen/pose-logo-slap/{BRANCH}/Dockerfile.cpu

or for GPU:

docker build -t poselogoslap:latest https://raw.githubusercontent.com/Anchormen/pose-logo-slap/{BRANCH}/Dockerfile.cuda10_1.gpu

How to run

From your host system run the following to add all users to X:

xhost local: or xhost +

Run the following command for starting the image build under the poselogoslap:latest, the CPU version requires the repository to be mounted as a volume under /opt/anchormen

docker run -v /tmp/.X11-unix:/tmp/.X11-unix -v /dev/snd:/dev/snd -v ${REPO_PATH}/pose-logo-slap:/opt/anchormen -e DISPLAY=$DISPLAY --device=/dev/video0:/dev/video0 -it pose-logo-slap:latest

or for GPU:

docker run --runtime=nvidia --ipc=host -v /tmp/.X11-unix:/tmp/.X11-unix -v /dev/snd:/dev/snd -e DISPLAY=$DISPLAY --device=/dev/video0:/dev/video0 -it pose-logo-slap:latest

The following part: /tmp/.X11-unix:/tmp/.X11-unix -e DISPLAY=$DISPLAY, is for mapping the display from docker to the host screen.

Now you should be in the container's shell.

Start the game:

python3 game.py

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A game built upon openpose, OpenCV, PyMunk and PyGame.

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