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FreePIE.Core.Plugins.csproj
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FreePIE.Core.Plugins.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{65D8F959-C4AD-4EC9-9EFA-9EBB9D8CA7CB}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>FreePIE.Core.Plugins</RootNamespace>
<AssemblyName>FreePIE.Core.Plugins</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\FreePIE.GUI\bin\Debug\plugins\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\FreePIE.GUI\bin\Release\plugins\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="PPJoyWrapper">
<HintPath>..\Lib\PPJoyWrapper\PPJoyWrapper.dll</HintPath>
</Reference>
<Reference Include="SlimDX, Version=4.0.11.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Lib\SlimDX\SlimDX.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="WiimoteLib">
<HintPath>..\Lib\Wiimote\WiimoteLib.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="..\VersionInfo.cs">
<Link>VersionInfo.cs</Link>
</Compile>
<Compile Include="AhrsImuPlugin.cs" />
<Compile Include="AndroidPlugin.cs" />
<Compile Include="ApplePlugin.cs" />
<Compile Include="ComDevicePlugin.cs" />
<Compile Include="GenericPlugin.cs" />
<Compile Include="HydraPlugin.cs" />
<Compile Include="FreeImuPlugin.cs" />
<Compile Include="FreeSpacePlugin.cs" />
<Compile Include="FreeTrackPlugin.cs" />
<Compile Include="JoystickPlugin.cs" />
<Compile Include="KeyboardPlugin.cs" />
<Compile Include="MemoryMapping\ArgumentExtension.cs" />
<Compile Include="MemoryMapping\MappedMemory.cs" />
<Compile Include="MemoryMapping\SharedMemoryWorker.cs" />
<Compile Include="MemoryMapping\TrackIRWorker.cs" />
<Compile Include="MemoryMapping\WorkerProcess.cs" />
<Compile Include="MouseKeyIO.cs" />
<Compile Include="MousePlugin.cs" />
<Compile Include="Plugin.cs" />
<Compile Include="PPJoyPlugin.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SensorFusion\MahonyAHRS.cs" />
<Compile Include="SensorFusion\Quaternion.cs" />
<Compile Include="Strategies\GetPressedStrategy.cs" />
<Compile Include="Strategies\SetPressedStrategy.cs" />
<Compile Include="TrackIRPlugin.cs" />
<Compile Include="MemoryMapping\DisconnectedFreepieData.cs" />
<Compile Include="TrackIR\DllRegistrar.cs" />
<Compile Include="TrackIR\HeadPoseData.cs" />
<Compile Include="MemoryMapping\MarshalledMemory.cs" />
<Compile Include="MemoryMapping\MarshalledString.cs" />
<Compile Include="TrackIR\NativeDll.cs" />
<Compile Include="TrackIR\NPClientSpoof.cs" />
<Compile Include="TrackIR\TrackIRDll.cs" />
<Compile Include="TrackIR\TrackIRHeadposeData.cs" />
<Compile Include="VuzixTrackerPlugin.cs" />
<Compile Include="WiimotePlugin.cs" />
<Compile Include="XBox360Plugin.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\FreePIE.Core.Contracts\FreePIE.Core.Contracts.csproj">
<Project>{58285BD6-810D-4BBD-8249-230C3B0AC76F}</Project>
<Name>FreePIE.Core.Contracts</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup />
<ItemGroup>
<None Include="Help\FreePIE.Core.Plugins.AndroidPlugin.rtf" />
<None Include="Help\FreePIE.Core.Plugins.PPJoyPlugin.rtf" />
<None Include="Help\FreePIE.Core.Plugins.FreeImuPlugin.rtf" />
<None Include="Help\FreePIE.Core.Plugins.AhrsImuPlugin.rtf" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>