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  1. Artificial-Intelligence-for-Games---Decision-Making Artificial-Intelligence-for-Games---Decision-Making Public

    An agent that implements the GOAP algorithm for decision making, this agent avoids opponent areas, conquers territory, hunts for food (and collects ammunition) and rests. Written in C# (Unity)

    C# 7 2

  2. Artificial-Intelligence-for-Games---Movement-Dynamics Artificial-Intelligence-for-Games---Movement-Dynamics Public

    A group of agents that implements both blended and priority based movement, resulting in a fluid group behavior that still allows for strict movement rules to be enforced. Written in C# (Unity)

    C# 23 5

  3. Artificial-Intelligence-for-Games---Pathfinding Artificial-Intelligence-for-Games---Pathfinding Public

    An agent that implements path finding, path smoothing and actuator techniques to move around in a map. Written in C# (Unity)

    C# 9 1

  4. GameEngine GameEngine Public

    C++ Game Engine created with Modern OpenGl, Glew and FreeGlut

    C 2

  5. MessagingApp MessagingApp Public

    Sms application for Android

    Java 1

  6. Intelligent-Agents-Boat-Crew Intelligent-Agents-Boat-Crew Public

    Forked from RicardoEPRodrigues/Unreal-Boat-Agents

    Smart agents keep a boat afloat. Made in Unreal