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Model RG2 gripper properly as four revolute joints for each finger (1 active + 3 passive) #1

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AndrejOrsula opened this issue May 13, 2021 · 0 comments

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@AndrejOrsula
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AndrejOrsula commented May 13, 2021

As the title says. Current simplification utilises 1 active revolute joint, therefore, 3 more passive joints need to be added (1 at hand, 2 at fingers). This also means that the mesh needs to be split into 3 sub-meshes (both .stl and .dae now use disconnected pieces, so that's easy to do.)

Maybe a plugin needs to be developed that will be mirroring the joints (instead of simulating the physics behing them).

I tried to achieve it, but I instead created a possessed UR5.

possessed_ur5.mp4

Simplification works for me, so I am freezing this issue for now.

@AndrejOrsula AndrejOrsula changed the title Model RG2 gripper properly as three revolute joints for each finger (1 active + 2 passive) Model RG2 gripper properly as four revolute joints for each finger (1 active + 3 passive) May 17, 2021
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