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Releases: Angel-125/DSEV

3.0.0.2

08 Jan 19:18
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  • Cruise Control fix for single-mode engines. They still need ModuleEnginesFX though.
  • Exhaust plume effect fix for Hypernova in Torch Mode.
  • Fix for deprecated parts.
  • MM path fixes. Thanks Li0n! :)

3.0.0.1 The Final Odyssey

05 Jan 23:52
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The last major release to Deep Space Exploration Vessels completes the original vision for the mod by introducing new parts to make the Nautilus, a kerbalized version of NASA's NAUTILUS-X along with new cargo bays, a revised hex truss system, a new 2.5m cryopod, non-cylindrical fuel tanks, a new radiator, and a powerful new fusion engine. At this point, future updates to DSEV will focus on bug fixes and minor tweaks.

I'm happy to say that DSEV is now feature complete!

New parts

  • D2 Cargo Bay (Advanced Metalworks): Styled like the D2 crewed parts, the cargo bay is a nice Size 3 alternative to the stock Mk3 cargo bay. It comes in 3 lengths.

  • Hex Hangar (Composites): This large hangar can snugly fit Size 3 parts. It comes in 3 lengths.

  • Hangar Adapter (Composites): Use this adapter to attach the Hex Hangar to Size 3, Size 2, or Size 1 parts.

  • Automated Construction Hangar (Composites): This specialized hangar lets you make individual parts without the need for kerbals- albiet slowly- if you have OSE Workshop installed.

  • Nautilus Airlock (Composites): This radially attached hexagonal airlock seats 2 and has an extendable porch for conveniently attaching EVA items.

  • S-2 Nautilus O.C.P. (Composites): This radially attached orbital command pod provides guidance for your vessels and good views. It even has a small built-in greenhouse!

  • Nautilus Centrifuge (Composites): The Nautilus Centrifuge is a spinning habitat ring that living quarters for up to 16 kerbals. With Pathfinder installed, the centrifuge slowly generates data for use in labs, and provides production bonuses to the vessel's Pathfinder templates. The Jukebox actually works! Sadly, licensing doesn't let me distribute songs from Saturday Night Fever (not even MIDI versions). But you can place custom music under 000WildBlueTools/Music. Just look around for a free converter that can make .ogg files (Audacity comes to mind) and you're good to go!

  • Nautilus Tank Cluster (Composites): This cluster of fuel tanks has built-in radiators as well as built-in adapters for Size 3 and Size 2 parts. it also has engine mounts for up to 7 Size 7 engines.

  • Daedalus Storage Tank (Large Volume Containment): This 10-meter spherical fuel tank holds a variety of resources. A lot of resources.

  • Meat Locker CryoShelter (Station Modules): Essentially a smaller version of the D2 Cryo Shelter, the Meat Locker is the size of a Hitchhiker and can hold 4 kerbals in cold storage.

  • D2HT-2 Adapter (Advanced Metalworks): This is a longer version of the D2 to Hex truss adapter.

  • D2 Quarter Truss (Advanced Metalworks): This part is the D2 equivalent of the Quarter Hex Truss.

  • D2 Hex Node (Advanced metalworks): This part is the D2 equivalent to the Hex Node.

  • Multi Truss: What this truss lacks in amenities it makes up for in its multi-length options. There's also a D2 equivalent.

  • WB-9 "Hypernova" Fusion Torch (Torch Drives): This advanced fusion engine has two modes; a high thrust, high specific impulse, high heat "Torch Mode" and a lower thrust and insane ISP "Cruise Mode." If you activate Cruise Control, you can perform engine burns during timewarp. And yes, the transmitter functionality is intended; Project Daedalus's second stage motor doubled as an antenna...

  • Avatar Radiator (Large Electrics): This non-rotating radiator is cheaper and lighter than the Graphene Radiator.

  • Storage Shield (Nanolathing): This massive heat shield is 22.5m in diameter when fully assembled, and can hold an enormous amount of resources. It has a hollow center for attaching other parts like engines (You'll need to toggle the built-in cap first). Once assembled, it cannot be disassembled.

  • Storage Shield Cap (Nanolathing): This specialized part caps the hole in the Storage Shield when you remove its built-in shield cap. It has the ability to open and close to expose parts stored inside the hollow section of the Storage Shield.

New Contract

  • Touring: This contract requires you to send 1 or more tourists to a specific vessel and return them home safely after a few days stay.

Cruise Control
This is a new feature added to all DSEV engines. Cruise Control lets you perform engine burns during timewarp. There are some caveats which will be explained below. To use Cruise Control, right-click on the part to set the desire cruise throttle level and fuel reserve percent, then click the Cruise Control button. Symmetry parts will automatically be updated.

---Controls---
Cruise Control Button: On/Off, this button enables/disables cruise control. If enabled, then the engine will perform a burn when you timewarp.
Cruise Throttle: Controls the throttle level during cruise control. The throttle affects how much propellant to expend and thus your delta-v during timewarp.
Fuel Reserve: During timewarp you can expend fuel pretty quickly. This slider prevents you from using up all your fuel. When your fuel supply drops below the setting, you'll drop out of cruise control and timewarp.

---Caveats---
The game's heat mechanics don't work in timewarp.
You cannot change the context menu controls during timewarp.
You cannot change the ship's course during timewarp.

Bug Fixes & Enhancements

  • The D2 Habitat, Lab, Office, CryoShelter, and Greenhouse now have an optional MMOD shield that you can toggle. It is conveniently the same dimensions and shape as the small Hex Hangar.

  • Revised the Hex Truss parts to improve rendering performance.

  • Revised the K2 frames to improve rendering performance.

  • The D2 hex truss crew tubes are now the same size as the regular hex trusses.

  • The D2 Adapter has a new End Cap option.

  • Increased thrust on the Supernova's Pulsed Plasma mode.

  • Hex nodes now support stack symmetry.

  • Cruise Control added to the Supernova, Viper, Tesla, and Trinity.

  • Deprecated the older versions of the hex trusses. Craft in the field are unaffected. To fix your craft files in the VAB/SPH, you'll need to rename some parts in the craft file. Here's the conversion guide:
    Old Name -> New Name
    WBI.HexTrussHalf -> wbiHalfHexTruss
    WBI.HexTrussQuarter -> wbiQuarterHexTruss
    WBI.HexTruss2 -> wbiHexTruss
    WBI.HexTrussDouble -> wbiDoubleHexTruss
    WBI.HexAdapter2 -> wbiHexAdapter
    WBI.HexNode2 -> wbiHexNode
    WBI.D2Truss -> wbiD2HexTruss
    WBI.D2DoubleTruss -> wbiD2DoubleHexTruss
    WBI.D2HalfTruss -> wbiD2HalfHexTruss

Reference Designs

  • Nautilus: Inspired by NASA's NAUTILUS-X, this nuclear-powered variant has the fuel to move from low Kerbin orbit to low Duna orbit with fuel to spare. It already comes equipped with two Estonian Duna Landers, each configured deliver a small Pathfinder outpost for extended exploration.
    NOTE: Nautilus requires Pathfinder as well as Snacks, KIS/KAS, and CRP.

Acknowledgements
Near Future Props by Nertea, licensed under CC-BY-NC-SA-4.0
Alternate Resource Panel icons courtesy of JadeOfMaar. These look great! :)

2.9.9

25 Dec 00:52
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2.9.9 Pre-release
Pre-release

The Final Odyssey pre-release

2.5.0

28 Nov 00:55
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Odyssey Three delivers new parts to make the Estonian, a craft inspired by the iconic Mars Excursion Module (MEM). It is not a replica; there's no lab module or spindly ascent stage. Instead, the Estonian is built to be modular and configurable. With a full fuel load, the baseline craft can SSTO to and from Duna orbit. With Pathfinder installed, it can hold a small base, then drop the lander portion and launch into orbit. You can even integrate Duna tanks into its design for extra resource or payload capacity.

Additionally, this release adds some new station parts and a new engine- the Trinity Tri-Modal Engine.

New parts

  • Mk3-1 Estonian (Composites): This versatile size 3 command pod seats 8. Think of it as a kerbalized Orion space capsule.

  • ED-3 Cargo Drone (Composites): Derived from the Mk3-1 Estonian, this cargo drone carries cargo instead of crew.

  • Mk3-1 Heat Shield (Advanced Landing): This fashionable Size 3 heat shield has a crew hatch in the underside to support crew transfers.

  • Mk3-1 EDL Tank (Composites): This configurable storage tank also serves as an adapter for the Mk3-1 EDL Frame. NOTE: The bottom of the tank has TWO attachment nodes- one for the EDL Frame, and one for an engine (the stock T-1 "Dart" works well).

  • Mk3-1 EDL Frame (Composites): Designed for Entry Descent and Landing, the EDL Frame can be configured for a variety of different resources. It also has a significant amount of KIS inventory storage space (with KIS installed). It is specially designed to fit onto the bottom of the EDL Tank, and has a built-in decoupler for two-stage operations.

  • Mk3-1 Heat Shield Cap (Composites): Fitted to the bottom of the EDL Frame, this part shields engines from the fiery heat of atmospheric entry.

  • Mk3-1 Landing Leg (Composites): This landing leg is designed to fit into the Estonian EDL Frame.

  • S-1 Orbital Command Pod (Station Modules): This Size 1 cupola doubles as a 1-kerbal command pod.

  • Mk2 "Zen" Greenhouse Module (Station Modules): This Size 2 greenhouse provides a place to grow food for your life support needs.

  • Omni Hub (Station Modules): The Omni Hub lets you create corners and intersections just by attaching parts to the appropriate nodes.

  • Structural Spacer (Station Modules): Just as it sounds, the structural spacer puts space between your parts. It also generates some torque.

  • SPF-50 Solar Aray: This is a single-axis radially/stack-mounted solar array taken straight from the Solar Hex Truss.

  • Hex Hangar (Composites): This large hangar can snugly fit Size 3 parts. It comes in 3 sizes.

  • Kerbodyne DMB0 "Trinity" Tri-Modal Engine (Advanced Nuclear Engines): In addition to generating ElectricCharge with its built-in nuclear reactor, the Trinity is a Size 2 engine that can switch between LiquidFuel/Oxidizer and Explodium (a.k.a. nuclear salt water). The Explodium Sea is aptly named...
    NOTE: The Trinity uses NuclearSaltWater when Far Future Technologies is installed.

Bug Fixes & Enhancements

  • The Duna Decoupler now has an additional attachment node for 2.5m parts.
  • Fixed missing resource icons.
  • TAC-LS balancing- thanks Space Kadet! :)

Reference Designs

  • Estonian Crew Taxi: Built to fly up to 8 kerbals into LKO, the crew taxi is powered by a solid fuel first stage and a liquid fuel upper stage.
  • Estonian Duna Lander: Inspired by the iconic North American Mars Excursion Module, the Duna Lander is a two-stage craft that can also SSTO if configured properly.
  • Duna Base Camp: Inspired by Lockheed Martin's Mars Base Camp, the Duna Base Camp is a mobile space station.

2.4.5

17 Nov 19:30
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2.4.5 Pre-release
Pre-release

Estonian Preview

2.4.2

12 Nov 20:30
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WBT Update

2.4.1

22 Oct 19:29
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  • WBT update

2.4.0 Odyssey Two

07 Oct 17:29
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This release introduces the spirtual successor to Multipurpose Colony Modules in the form of new station parts. It also completes the kerbalized Copernicus spacecraft from NASA's Mars Design Reference Mission. Happy 2nd anniversary, DSEV!

  • Station Modules: This new Tier 6 node gives you new space station parts to play with.
    NOTE: With Community Tech Tree installed, parts found in the Station Modules node are moved to Short Term Habitation.
  • Tranquility Mk2 Habitat (Station Modules): Successor to the Pioneer module, this part is a 2.5m space station module that has capabilities similar to the D2 Habitat Module, and can conduct experiment research when configured as a lab. It also ties into Pathfinder's Habitation templates.
  • Mk2 Ground Hub(Station Modules): A modified version of the Settler, the Ground Hub provides a set of landing legs for planetary operations of the station modules. It seats one kerbal and can be used as an airlock. Its four hatches can be used to attach Pathfinder inflatable modules or Buffalo Mineshaft docking/crew tubes.
  • Junction Logistics Node (Station Modules): Successor to the Stagecoach, this part offers 6 attachment points for things like docking ports and has storage space.
  • Short Logistics Module (Station Modules): Think of the Delta-8 tank, but styled like a station part.
  • Quantum Leap Airlock (Station Modules): This module holds a crew of 2 that are ready to step outside. With EL installed, it can be a survey station.
  • S2-1 Adapter (Station Modules): This adapter sits between Size 2 and Size 1 parts and has built-in RCS thrusters.
  • Solar Truss (Specialized Electrics): This dual-axis solar array generates large amounts of power for your spacecraft needs.
  • Homestead Mk3 (Composites): Successor to the mk2, this inflatable part can be configured for a variety of different functions similar to a D2 Hab and D2 Lab, and ties into Pathfinder's Habitation, Science, and Industry templates. It can also store resources.
  • Duna Decoupler (Large Volume Containment): This slim Size 3 decoupler is great for getting rid of unwanted parts.
  • Size 2 Service Compartment (Command Pods): This is a resized version of the 3.75m Service Compartment.

New Referenece Designs

Bug Fixes & Enhancements

  • All configurable parts now require an Engineer to reconfigure instead of a mix of Engineer and Scientist.
  • When Pathfinder is installed, the old Mule 3D model will be replaced with a newer one that matches the new station parts.
  • Play mode support added.
  • Added support for Classic Stock play mode and Pristine mode.
  • CRP is now a separate download.
  • D2 crewed modules moved to Long Term Habitation when Community Tech Tree is installed.
  • Clydesdale and Danube Delta moved to Heavy Command Modules when Community Tech Tree is installed.
  • Updated to KSP 1.3.1.

2.3.0

08 Sep 17:00
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This release remasters the fuel tanks, adds a couple new ones, and introduces a new Size 2 decoupler and probe core.

Remodled Parts

  • 3.75m "Duna" Fuel Tanks: The existing Size 3 tanks have been remodeled and renamed the "Duna" series of tanks. CRAFT BUILT WITH THESE TANKS ARE SAFE! Just the names shown in the parts catalog and the texturing have changed. The tanks have several textures to choose from. You can switch between gray, white, and orange textures.
    Conversion Chart:
    FLM-3600 -> Duna-36
    FLM-7200 -> Duna-72
    FLM-14400 -> Duna-144

  • 2.5m "Delta" Fuel Tanks: The existing Size 2 tanks have been remodeled and renamed the "Delta" series of tanks. CRAFT BUILT WITH THESE TANKS ARE SAFE! Just the names shown in the parts catalog and the texturing have changed. You can switch between traditional orange and a new white texture.
    Conversion Chart:
    FLM-1600 -> Delta-16
    FLM-3200 -> Delta-32
    FLM-6400 -> Delta-64

  • 1.25m "Moho" Fuel Tanks: The existing Size 1 tanks have been remodeled and renamed the "Moho" series of tanks. CRAFT BUILT WITH THESE TANKS ARE SAFE! Just the names shown in the parts catalog and the texturing have changed.
    Conversion Chart:
    FLM-200 -> Moho-2
    FLM-400 -> Moho-4
    FLM-800 -> Moho-8

  • Delta Engine Coupler: This Size 2 part now switches between orange and white.

New Parts

  • Delta-8 Storage Tank: This is the same size as the Rockomax X200-8 tank. It comes in orange and white
  • Duna-18 Storage Tank: The same height as the Rockomax X200-8, this Size 3 tank holds a variety of resources. It has several textures to choose from.
  • Delta Decoupler: This slim Size 2 decoupler can be switched from orange and white.
  • Delta Guidance Unit: While not as advanced as the RC-L01 Remote Guidance Unit, the Delta Guidance Unit combines a probe core with a SAS package. It comes in orange and white and is available when you unlock Specialized Control.

Reference Designs

  • Hyperion T.A.V. now uses stock shuttle wings.
  • Added Delta Heavy reference design. It can lift 36 metric tons into orbit with delta-v to spare. Be sure to re-root the craft to your payload.

2.2.5

21 Aug 02:50
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  • BARIS is now an optional download as originally intended- just took awhile for me to figure out how to make that work. DO NOT DELETE the 000ABARISBridgeDoNotDelete FOLDER! That plugin is the bridge between this mod and BARIS.
  • Fixed some issues with Cryo Engines support.
  • D2 Greenhouse should work properly for TAC-LS and Snacks.
  • Added KIS storage option to the Size 2 and Size 3 fuel tanks.
  • Transfered Quad Engine Coupler from MOLE to DSEV; retexturing not done yet.
  • Added Hyperion T.A.V. to ReferenceDesigns.