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Shiny Solar Panels
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Angel-125 committed Apr 29, 2020
1 parent 0d32fd2 commit a38c694
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Showing 43 changed files with 372 additions and 71 deletions.
Binary file removed GameData/ModuleManager.4.1.0.dll
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Expand Up @@ -90,7 +90,10 @@ EXPERIMENT_DEFINITION
//Separate these by semicolon.
//Can include one or more of: DOCKED, ESCAPING, FLYING, LANDED, PRELAUNCH, ORBITING, SPLASHED, SUB_ORBITAL
situations = ORBITING
situations = ORBITING;LANDED;SPLASHED
//Space situations include INSPACEHIGH and INSPACELOW. Separate these by semicolon.
// spaceSituations = INSPACEHIGH;INSPACELOW
//A custom part module that will be run upon successful completion of an experiment.
//Set this up like you would with any other part module.
Expand Down Expand Up @@ -134,7 +137,7 @@ EXPERIMENT_DEFINITION
tags = basic
minCrew = 1
requiredResources = LabTime,36
situations = ORBITING
situations = ORBITING;LANDED;SPLASHED
RESULTS
{
Expand Down Expand Up @@ -168,7 +171,7 @@ EXPERIMENT_DEFINITION
techRequired = spaceExploration
minCrew = 1
requiredResources = LabTime,36
situations = ORBITING
situations = ORBITING;LANDED;SPLASHED

RESULTS
{
Expand All @@ -192,7 +195,7 @@ EXPERIMENT_DEFINITION
tags = basic
techRequired = spaceExploration
requiredResources = LabTime,36
situations = ORBITING
situations = ORBITING;LANDED;SPLASHED

RESULTS
{
Expand Down Expand Up @@ -222,7 +225,7 @@ EXPERIMENT_DEFINITION
minCrew = 1
tags = basic
requiredResources = LabTime,36
situations = ORBITING;LANDED
situations = ORBITING;LANDED;SPLASHED
techRequired = spaceExploration
RESULTS
Expand Down Expand Up @@ -268,7 +271,7 @@ EXPERIMENT_DEFINITION
requiredPart = CA-SC100 Thermometer
requiredPart = LDEF Temperature Study

situations = ORBITING;LANDED
situations = ORBITING;LANDED;SPLASHED
techRequired = spaceExploration

RESULTS
Expand Down Expand Up @@ -308,7 +311,7 @@ EXPERIMENT_DEFINITION
requiredPart = CA-SC100 Thermometer
requiredPart = LDEF Thermal Study

situations = ORBITING;LANDED
situations = ORBITING;LANDED;SPLASHED;PREFLIGHT
techRequired = spaceExploration

RESULTS
Expand Down Expand Up @@ -345,7 +348,7 @@ EXPERIMENT_DEFINITION
requiredPart = Micro Goo Containment Pod
requiredPart = LDEF Goo Study

situations = ORBITING;LANDED
situations = ORBITING;LANDED;SPLASHED
techRequired = spaceExploration

RESULTS
Expand Down Expand Up @@ -377,7 +380,7 @@ EXPERIMENT_DEFINITION
mass = 0.05
description = The DStaal Institute of Technology (DIT), in association with RepoSoftTech, needs some help testing out various cryogenic storage enabling fluids in a microgravity environment.
requiredResources = LabTime,18;ElectricCharge,100
situations = ORBITING
situations = ORBITING;LANDED;SPLASHED
techRequired = spaceExploration

RESULTS
Expand Down Expand Up @@ -405,7 +408,7 @@ EXPERIMENT_DEFINITION
mass = 0.05
description = We want to see what happens to something frozen and stored in space - and in a break from tradition, we're going to try it on something besides Kerbals first. Sponsored by the DStaal Institute of Technology (DIT).
requiredResources = LabTime,100;ElectricCharge,200
situations = ORBITING;LANDED
situations = ORBITING;LANDED;SPLASHED
techRequired = spaceExploration

RESULTS
Expand Down Expand Up @@ -439,7 +442,7 @@ EXPERIMENT_DEFINITION
tags = basic
techRequired = spaceExploration
requiredResources = LabTime,36
situations = ORBITING
situations = ORBITING;LANDED;SPLASHED

RESULTS
{
Expand Down Expand Up @@ -581,7 +584,7 @@ EXPERIMENT_DEFINITION
//Separate these by semicolon.
//Can include one or more of: DOCKED, ESCAPING, FLYING, LANDED, PRELAUNCH, ORBITING, SPLASHED, SUB_ORBITAL
situations = LANDED;SPLASHED;PRELAUNCH
situations = LANDED;LANDED;SPLASHED
//List of anomalies where the experiment must be run. You only need to be near one of these anomalies.
//Seprate the anomaly names by a semicolon.
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Expand Up @@ -25,7 +25,7 @@ EXPERIMENT_DEFINITION:NEEDS[DeepFreeze]
requiredPart = Doc Science Lab
techRequired = advExploration
situations = ORBITING;LANDED
situations = ORBITING;LANDED;SPLASHED
// Needs some for landed on Mun/Minmus sometime.
RESULTS
Expand Down Expand Up @@ -64,7 +64,7 @@ EXPERIMENT_DEFINITION:NEEDS[DeepFreeze]
requiredPart = D2 Cryo Shelter
requiredPart = Meat Locker CryoShelter
situations = ORBITING;LANDED
situations = ORBITING;LANDED;SPLASHED
// Needs some for landed on Mun/Minmus sometime.
RESULTS
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Expand Up @@ -84,7 +84,7 @@
{
name = WBIExperimentLab
debugMode = false
isGUIVisible = false
isGUIVisible = true
experimentID = WBISpaceResearch
ConverterName = Lab Time
StartActionName = Start Lab Time
Expand Down Expand Up @@ -136,4 +136,48 @@
amount = 120
maxAmount = 120
}
}

@PART[crewCabin]
{
MODULE
{
name = WBIOmniConverter

//Name of the button displayed in the OpsManager
managedName = OmniConverter

//Name of the templates that the omni converter can use
templateNodes = OMNICONVERTER

//Tags to further refine the allowed converters
templateTags = lab;hab

//Base efficiency based on a 1000-liter converter volume.
//Smaller converters have lower efficiency while bigger converters have larger efficiencies.
//Example: a 500-liter converter has a BaseEfficiency of 0.5
BaseEfficiency = 0.25

//Reconfigure skill
reconfigureSkill = ConverterSkill

//Resource required to configure the converter
requiredResource = Equipment

//Amount of the required resource needed to reconfigure the converter
requiredAmount = 75

showOpsView = true

//Standard ModuleResourceConverter stuff
ConverterName = OmniConverter
StartActionName = Start Converter
StopActionName = Stop Converter
AutoShutdown = false
UseSpecialistBonus = true
SpecialistEfficiencyFactor = 0.2
SpecialistBonusBase = 0.05
ExperienceEffect = ConverterSkill
EfficiencyBonus = 1
}
}
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@@ -0,0 +1,181 @@
// Ignore's Wild Blue's Empty Experiment Slot that lets experiments be 'moved' to other items.
// Empty slots are seen as experiments by other mods.

CC_EXPERIMENT_DEFINITIONS
{
name = WBILDEF

EXPERIMENT
{
name = WBIEmptyExperimentSubject
ignored = true
}

EXPERIMENT
{
name = WBIEmptyExperiment
ignored = true
}

EXPERIMENT
{
name = WBILongTermCryogenicStudy
ignored = true
}

EXPERIMENT
{
name = WBIThermalStudy
ignored = true
}

EXPERIMENT
{
name = WBIBRE
ignored = true
}

EXPERIMENT
{
name = WBICryogenicRadiationStudy
ignored = true
}

EXPERIMENT
{
name = WBICryogenicResourceStudy
ignored = true
}

EXPERIMENT
{
name = WBICryogenicStudy
ignored = true
}

EXPERIMENT
{
name = WBICrystalGrowth
ignored = true
}

EXPERIMENT
{
name = WBIGooStudy
ignored = true
}

EXPERIMENT
{
name = WBIIceCreamResearch
ignored = true
}

EXPERIMENT
{
name = WBIKNUTS
ignored = true
}

EXPERIMENT
{
name = WBILongTermCryogenicMiniStudy
ignored = true
}

EXPERIMENT
{
name = WBIMESS
ignored = true
}

EXPERIMENT
{
name = WBIConstructionTechniques
ignored = true
}

EXPERIMENT
{
name = WBIPowerToolsEvaluation
ignored = true
}

EXPERIMENT
{
name = WBISAME
ignored = true
}

EXPERIMENT
{
name = WBISpaceAdaptionStudy
ignored = true
}

EXPERIMENT
{
name = WBITemperatureStudy
ignored = true
}

EXPERIMENT
{
name = GravioliumStudy
ignored = true
}

EXPERIMENT
{
name = wbiSaucerResearchExperiment
ignored = true
}

EXPERIMENT
{
name = WBIExtractionAnalysis
ignored = true
}

EXPERIMENT
{
name = WBIChemicalAnalysis
ignored = true
}

EXPERIMENT
{
name = WBIMetallurgyAnalysis
ignored = true
}

EXPERIMENT
{
name = WBISoilAnalysis
ignored = true
}

EXPERIMENT
{
name = WBIBiomeAnalysis
ignored = true
}

EXPERIMENT
{
name = WBICoreSampleAnalysis
ignored = true
}

EXPERIMENT
{
name = WBIGravioliWaveExperiment
ignored = true
}

EXPERIMENT
{
name = WBISurfaceConstructionStudy
ignored = true
}
}
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3 changes: 3 additions & 0 deletions GameData/WildBlueIndustries/000WildBlueTools/Readme.txt
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Expand Up @@ -6,6 +6,9 @@ A KSP mod that provides common functionality for mods by Wild Blue Industries.

Copy the contents of the mod's GameData directory into your GameData folder.

1.76
- More bug fixes

1.75
- Bug fixes

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Expand Up @@ -11,7 +11,7 @@
"VERSION":
{
"MAJOR":1,
"MINOR":75,
"MINOR":76,
"PATCH":0
},
"KSP_VERSION_MIN":
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Expand Up @@ -12,7 +12,7 @@
{
"MAJOR":1,
"MINOR":8,
"PATCH":1,
"PATCH":2,
"BUILD":0
},
"KSP_VERSION_MIN":
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