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Viewport is moved to top left corner after save #394
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Atria1234
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Dec 18, 2021
- LayoutVersion is loaded when layout is loaded - Change of layout version is undoable and therefor counts toward unsaved changes - Star is shown in the window title when there are unsaved changes
This issue is here because of the conversation on Discord, read down from the following link |
StingMcRay
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Dec 18, 2021
Atria1234
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Dec 23, 2021
- LayoutVersion is loaded when layout is loaded - Change of layout version is undoable and therefor counts toward unsaved changes - Star is shown in the window title when there are unsaved changes
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Atria1234
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Jan 17, 2022
- LayoutVersion is loaded when layout is loaded - Change of layout version is undoable and therefor counts toward unsaved changes - Star is shown in the window title when there are unsaved changes
FroggieFrog
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Jun 23, 2022
* Common changes * Normalization doesn't move the viewport (#394) - LayoutVersion is loaded when layout is loaded - Change of layout version is undoable and therefor counts toward unsaved changes - Star is shown in the window title when there are unsaved changes * faster string compare - rename converter in xaml to match existing variables (formatting is automatically done by EditorConfig) - use `EventHandler<T>` instead of custom delegate * Fixed undoable action being registered during normalization even if no objects were moved * Fixed inconsistent content of main window title after saving - version didn't update after Save action - version didn't show up after SaveAs action * Restored previous shutdown mode after it was modified Co-authored-by: FroggieFrog <FroggieFrog@users.noreply.github.com>
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It is done because the layout needs to be normalized before it is saved.
Either:
Since some players might have used the fact that viewport was reset as a hint that save is done, add star to window title as long as there are unsaved changes.
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