-
Notifications
You must be signed in to change notification settings - Fork 74
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
haptics aren't being used? #12
Comments
Not really sure on the first one as I added them with OnCollisionEnter but the last question: you need to parent it to the gorilla player hands and not the ones you find just under gorilla rig. (Should be like gorilla rig > gorilla player > left hand or something) |
There's basically two pairs of hands, one that collides and one that matches controller position perfectly |
that's the thing, when i parented the hand models to gorila rig > gorilla
player > left hand/right hand, the hands could phase through objects while
also colliding with the objects themselves
…On Fri, May 13, 2022 at 10:33 AM ScruffyKat ***@***.***> wrote:
There's basically two pairs of hands, one that collides and one that
matches controller position perfectly
—
Reply to this email directly, view it on GitHub
<#12 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/AQUC62MBMTDM52PLAPFRBKTVJZR4TANCNFSM5VOWRGVA>
.
You are receiving this because you authored the thread.Message ID:
***@***.***>
|
fixed the hand clipping through stuff, but my main problem still persists. |
hey, i have my game fully set up and working but for some reason i can't for the life of me figure out how to enable haptics. if anyone can help me, thanks.
bonus problem: my hands are able to clip through things. is there any way to make the actual hand models copy the location of the spheres? thanks
The text was updated successfully, but these errors were encountered: