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A 2d web browser battle royale type of a game with geometry shapes

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Diploma work project

Problem :

2d web-based multiplayer browser battle-royale game (agar.io/slither.io/diep.io type) with custom mechanics

Requirements :

  1. Create a map in which a player can move and collect bonuses
    • When there are multiple players, the map will automatically resize depending on their amount
  2. The player will be able to move in all directions
    • When there are many other players, the player will be able to collide with them
  3. Implement the multiplayer aspect of the game and mechanics
    • Basically the entire battle-royale conception of the game
  4. Add authentication, ranking, leaderboard and match-making system
  5. Allow other users to create their own rooms of games in which another user can join without a match-making system depending on a criteria set by the host of the room

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A 2d web browser battle royale type of a game with geometry shapes

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