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v1.2.0

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@AntonioDePau AntonioDePau released this 06 Mar 14:23
9abe963
  • Apply patches without having them extracted to your drive. This used to be done in a temporary folder, but not having to do it anymore should lengthen the lifespan of SSDs, and also significantly speed up patching time (mainly for huge patches).
  • Add/edit custom SD files, and HD/remastered assets for the following formats (courtesy of DemonBoy):
    .2dd, .2ld, .bar, .bin, .mag, .mdlx, .imd, .imz, .pax, .tm2, .raw, .a.* (fm, us, jp, etc.)
  • PKG (patched or unpatched) can now be extracted in RAW format (the files will keep their paths, names, and extensions, but will be located under "raw", instead of "original" and "remastered". RAW files contain the header data for both original and remastered assets, as well as the data for those. These RAW files can then be patched as well by placing them in the "raw" folder of your patch, next to "original" and "remastered".
  • Multiple fixes for issues brought by 1.1.5