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Unity 3 very basics ECS Hybrid, Pure and Job System examples

Unity 3D with very basics ECS Hybrid, Pure and Job Systems example

Please mind, due to ECS/DOTS API changes, following examples may not work correctly in Unity 2019.x+

I have created 3 very basics example of hybrid, pure and job system examples.

3 systems run on same scene, with bear minimum, without manipulating any entities, or game objects. I used TwoStick as reference, basically stripping it down. I wanted to observe clearer, what is the major difference, between system types.

Bootstrap file is included.

No attachment to GameObject is required.

Unity forum related thread https://forum.unity.com/threads/example-ecs-with-3-very-basics-hybrid-pure-and-job-system-u2018-x.545131/

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Unity 3D ECS with 3 very basics Hybrid, Pure and Job System examples

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