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Enable shadows for terrain & restore cull mask #2

Merged
merged 3 commits into from Nov 3, 2017
Merged

Enable shadows for terrain & restore cull mask #2

merged 3 commits into from Nov 3, 2017

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ghost
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@ghost ghost commented Oct 31, 2017

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scrawl added 3 commits October 31, 2017 20:21
Add a check to TerrainDrawable to make sure shadows are only drawn once, not once per blending pass
@AnyOldName3 AnyOldName3 merged commit 2bfd45f into AnyOldName3:osgshadow-test-vdsm Nov 3, 2017
AnyOldName3 pushed a commit that referenced this pull request Jun 29, 2019
Issue 4805 MR attempt #2

See merge request OpenMW/openmw!95
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