Uni Assessment, I had to create a text-based adventure, I decided to set mine in a computer
- Begin of story
- Item foundation
- Inventory
- Fighting foundation
- Map Foundation
- Commands
- Move around
- Crafting
- Saving
- Dialog System
- Enemy Foundation
- Crafting Improvement
- Finish Recipes Command
- Finish Help Command
- Levels and XP
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- Level Up
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- Health Increasing
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- Damage Increasing
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- Balancing
- Interact with stuff in each location
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- Interact Command
- Middle of story
- End of story
- Improve/balance combat
- Item Expansion
- Map Expansion/Improvements
- More Characters
- More Enemies
- Finish Talk Command
- Implement Simple Mode everywhere