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The power consumption of a wireless access point doesn't update properly when boosters are added or removed. The power consumption does update when the chunks are reloaded.
To reproduce:
Build an ME system with an ME controller, ME drive, ME crafting terminal, security terminal.
Power the ME system (Use RF power, in our case it was powered by EnderIO energy conduits)
Add wireless access point. Power consumption should increase, as expected.
Add a stack of wireless boosters. Power consumption should remain the same.
Unload and reload the chunks that the wireless access point is in
Power consumption should have updated
Remove the wireless boosters. Power consumption should remain the same.
If simply unloading/reloading the chunks doesn't work, try restarting the server.
Note that the UI on the wireless access point does update its power usage display, but the actual power pulled from the RF power supply does not.
Environment
Survival Multiplayer
Was done inside an RFTools dimension
Minecraft Version: 1.12.2
AE2 Version: rv5-stable-11
Forge Version: 8.0.99.99
RFTools Version: 1.12-7.73
RFTools Dimensions Version: 1.12-5.53
EnderIO Version: 5.0.26
The text was updated successfully, but these errors were encountered:
Description
The power consumption of a wireless access point doesn't update properly when boosters are added or removed. The power consumption does update when the chunks are reloaded.
To reproduce:
If simply unloading/reloading the chunks doesn't work, try restarting the server.
Note that the UI on the wireless access point does update its power usage display, but the actual power pulled from the RF power supply does not.
Environment
The text was updated successfully, but these errors were encountered: