- This pack defines a custom dimension with a single custom biome that generates a single custom structure
- The custom structure is based on the piglin bastion, but with a custom processor that replaces some obvious blocks
- However since the vanilla structure nbt files are still being referenced in the custom structure pool, only the first prefab is being affected here
- This is because the jigsaw bloks in the vanilla structures loop back to the vanilla structure pools, not our custom structure pool
- The next step is to create custom structure nbt files with jigsaw blocks that point back to the custom structure pool, to close the loop
- It seems that these two definitions must reference an existing vanilla structure in the registry (likely to change in future versions):
- They do not need to overwrite it, however; it seems like they just use it to "group" in with that name, similar to how villages all fall under
village
structure type (see:/locate
)
-
Notifications
You must be signed in to change notification settings - Fork 0
Arcensoth/worldgen-sandbox-datapack
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
About
Prototyping for new Minecraft 1.16 worldgen datapack features.
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published