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The Witness: Allow Mountain Lasers to go up to 11 instead of 7. #2618

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merged 7 commits into from
Jan 16, 2024

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@NewSoupVi NewSoupVi commented Dec 18, 2023

So up until now, it has been forbidden to put mountain_lasers at a number greater than 7.
This is because the solution is on the bottom of the box, which looks like this:

image

It is required to first open the hatch below to be able to step onto the staircase under the box.

However, I have managed to rotate the mountaintop box in such a way that makes this no longer a requirement:

image

There is some light clipping, but it looks genuinely ok if you don't look for problems, I think.
So, I can now allow mountain_lasers to be higher than 7.

Important note on logic
The way I've chosen to implement this is that this box rotation only happens if mountain lasers is greater than 7. I do not want there to be any difference from vanilla for the default 7-11 laser settings.
This means that the logic for challenge lasers also has to change based on how many mountain lasers there are. I've implemented that as well.

Tested
Generated some seeds and checked that the spoiler logs make sense, and tested in-game whether lower solutions are now easily solvable

@NewSoupVi NewSoupVi added the is: enhancement Issues requesting new features or pull requests implementing new features. label Dec 19, 2023
worlds/witness/player_logic.py Outdated Show resolved Hide resolved
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Tested that the change works as expected

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(That force push is me making a change, then reverting it via reset -> force push. Nothing has actually changed)

@Berserker66 Berserker66 merged commit 71a3e22 into ArchipelagoMW:main Jan 16, 2024
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Jouramie pushed a commit to Jouramie/Archipelago that referenced this pull request Feb 28, 2024
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4 participants