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Update 1.1.0

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@Arcidev Arcidev released this 21 Apr 13:40
· 138 commits to master since this release

Server

  • Reworked client handling with separate threads to handle players (multithreading)
  • All threads are now blocking (including the main one) and awaits connections efficiently (at least way more than they used to)
  • Spells are now being validated upon start (spells are made in db and some combinations of attributes makes no sense when combined)
  • Signal Handling (ctrl + c now cleans up resources before terminating application)
  • RNG seed should be now more random than it used to be
  • Smaller bug fixes

Client

  • Removed unnecessary dependencies (less DLLs in output)

Misc

  • Spell effects can now have attributes (see wiki)
  • Added more cards, spell effects/auras and targets