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fix issue #1
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Areso committed Dec 12, 2016
1 parent 0ecc1cc commit 0088c4c
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Showing 2 changed files with 21 additions and 21 deletions.
22 changes: 11 additions & 11 deletions index.html
Expand Up @@ -87,12 +87,12 @@
<span id="pop" class="interface" style="position:relative; left:35px">2</span>
<br>

<img src="resources\\gold_a.png" class="interface" style="left:10px; top:40px">
<img src="resources\\pop_a.png" class="interface" style="left:10px; top:80px">
<img src="resources/gold_a.png" class="interface" style="left:10px; top:40px">
<img src="resources/pop_a.png" class="interface" style="left:10px; top:80px">
</p>
<p id="constructions">
<img src="resources\\background_a.png" class="background">
<img src="resources\\sawmill_a.png" class="over2">
<img src="resources/background_a.png" class="background">
<img src="resources/sawmill_a.png" class="over2">
</p>
<button id="defence" onclick="Build('Wall')" class="interface" style="top:120px">Build walls: 2 gold</button>
<button id="homes" onclick="Build('Home')" class="interface" style="top:150px">Build home: 2 gold</button>
Expand All @@ -116,12 +116,12 @@
var whatDraw = "";
var minBL = 0;
//init pictures
var fire = "<img src=\"fire_a.gif\" class=\"fire\">";
var wall = "<img src=\"resources\\wallsr_a.png\" class=\"over1\">";
wall = wall + "<img src=\"resources\\wallsf_a.png\" class=\"over3\">";
var tower = "<img src=\"resources\\castle_a.png\" class=\"over1\">";
var home = "<img src=\"resources\\home_a.png\" class=\"over2\">";
var house = "<img src=\"resources\\house_a.png\" class=\"over2\">";
var fire = "<img src=\"resources/fire_a.gif\" class=\"fire\">";
var wall = "<img src=\"resources/wallsr_a.png\" class=\"over1\">";
wall = wall + "<img src=\"resources/wallsf_a.png\" class=\"over3\">";
var tower = "<img src=\"resources/castle_a.png\" class=\"over1\">";
var home = "<img src=\"resources/home_a.png\" class=\"over2\">";
var house = "<img src=\"resources/house_a.png\" class=\"over2\">";
updateResources();
//init timers
setInterval(myTimer, 2000);
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}
</script>
</body>
</html>
</html>
20 changes: 10 additions & 10 deletions main.html
Expand Up @@ -87,12 +87,12 @@
<span id="pop" class="interface" style="position:relative; left:35px">2</span>
<br>

<img src="resources\\gold_a.png" class="interface" style="left:10px; top:40px">
<img src="resources\\pop_a.png" class="interface" style="left:10px; top:80px">
<img src="resources/gold_a.png" class="interface" style="left:10px; top:40px">
<img src="resources/pop_a.png" class="interface" style="left:10px; top:80px">
</p>
<p id="constructions">
<img src="resources\\background_a.png" class="background">
<img src="resources\\sawmill_a.png" class="over2">
<img src="resources/background_a.png" class="background">
<img src="resources/sawmill_a.png" class="over2">
</p>
<button id="defence" onclick="Build('Wall')" class="interface" style="top:120px">Build walls: 2 gold</button>
<button id="homes" onclick="Build('Home')" class="interface" style="top:150px">Build home: 2 gold</button>
Expand All @@ -116,12 +116,12 @@
var whatDraw = "";
var minBL = 0;
//init pictures
var fire = "<img src=\"fire_a.gif\" class=\"fire\">";
var wall = "<img src=\"resources\\wallsr_a.png\" class=\"over1\">";
wall = wall + "<img src=\"resources\\wallsf_a.png\" class=\"over3\">";
var tower = "<img src=\"resources\\castle_a.png\" class=\"over1\">";
var home = "<img src=\"resources\\home_a.png\" class=\"over2\">";
var house = "<img src=\"resources\\house_a.png\" class=\"over2\">";
var fire = "<img src=\"resources/fire_a.gif\" class=\"fire\">";
var wall = "<img src=\"resources/wallsr_a.png\" class=\"over1\">";
wall = wall + "<img src=\"resources/wallsf_a.png\" class=\"over3\">";
var tower = "<img src=\"resources/castle_a.png\" class=\"over1\">";
var home = "<img src=\"resources/home_a.png\" class=\"over2\">";
var house = "<img src=\"resources/house_a.png\" class=\"over2\">";
updateResources();
//init timers
setInterval(myTimer, 2000);
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