Skip to content

Configuration

Ari k edited this page May 4, 2023 · 4 revisions

config.yml

Here's all the configuration instructions for AnimVanish

debug

default: false

supress-up-to-date

default: true

locale

possible values: en_US, fi_FI

default: en_US

effects

lightning

night

default: true


particle

type

This will set the particles that will be used while using the effect.

default: DRAGON_BREATH

amount

This sets the amount of particles there will be.

default: 50


sound

type

default: BLOCK_AMETHYST_BLOCK_HIT


launch

use_player_armor

If true, Armor Stand will have the same armor as the player

default: true


Full default config.yml

config.yml
# version of config: 1.0.8

suppress-up-to-date: true

# en_US, fi_FI
locale: en_US

effects:
  lightning:
    # Will the time set to night with the effect? Default: true
    night: true

  particle:
    # What particle will be used when using particle as the effect. Default: DRAGON_BREATH
    # You can find types here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html#enum-constant-summary
    type: DRAGON_BREATH
    # How many particles will be spawned. Default: 50
    amount: 50


  sound:
    # What sound the player will hear. Default: BLOCK_AMETHYST_BLOCK_HIT
    # You can find types here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html#enum-constant-summary
    type: BLOCK_AMETHYST_BLOCK_HIT

  launch:
    # Enable if launch effect Armor Stands should use the players' own armor. Default: true
    use_player_armor: true

# Log all debug messages to console
debug: false

lang/*.yml

prefix

default: "[<color:#AFEEEE>AnimVanish</color>]"