Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

my improvements for sm64dse #3

Closed
wants to merge 3 commits into from
Closed
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Jump to
Jump to file
Failed to load files.
Diff view
Diff view
Binary file added .DS_Store
Binary file not shown.
4 changes: 4 additions & 0 deletions .gitattributes
Original file line number Diff line number Diff line change
@@ -0,0 +1,4 @@
# Auto detect text files and perform LF normalization
* text=auto

*.cs diff=csharp
Binary file added ASMPatchTemplate/.DS_Store
Binary file not shown.
Binary file added ASMPatchTemplate/v1/.DS_Store
Binary file not shown.
376 changes: 188 additions & 188 deletions ASMPatchTemplate/v1/Makefile
Original file line number Diff line number Diff line change
@@ -1,188 +1,188 @@
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------

ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif

#---------------------------------------------------------------------------------
# canned command sequence for binary data
#---------------------------------------------------------------------------------
define bin2o
bin2s $< | $(AS) -o $(@)
echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(<F) | tr . _)`.h
echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(<F) | tr . _)`.h
echo "extern const u32" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(<F) | tr . _)`.h
endef


#---------------------------------------------------------------------------------
# path to tools
#---------------------------------------------------------------------------------
export PORTLIBS := $(DEVKITPRO)/portlibs/arm
export PATH := $(DEVKITARM)/bin:$(PORTLIBS)/bin:$(PATH)
LIBNDS := $(DEVKITPRO)/libnds

#---------------------------------------------------------------------------------
# the prefix on the compiler executables
#---------------------------------------------------------------------------------
PREFIX := arm-none-eabi-

export CC := $(PREFIX)gcc
export CXX := $(PREFIX)g++
export AS := $(PREFIX)as
export AR := $(PREFIX)ar
export OBJCOPY := $(PREFIX)objcopy
export OBJDUMP := $(PREFIX)objdump
export LD := $(PREFIX)ld


#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
# DATA is a list of directories containing binary files embedded using bin2o
# GRAPHICS is a list of directories containing image files to be converted with grit
#---------------------------------------------------------------------------------
TARGET := newcode
BUILD := build
SOURCES := source libfat_source
INCLUDES := include
DATA := data
GRAPHICS := gfx

#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH :=

CFLAGS := -g -Wall -O2\
-march=armv5te -mtune=arm946e-s -fomit-frame-pointer\
-ffast-math \
$(ARCH)

CFLAGS += $(INCLUDE) -DARM9 -nodefaultlibs -I. -fno-builtin -c
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions

ASFLAGS := -g $(ARCH)
LDFLAGS = -T $(CURDIR)/../symbols.x -T $(CURDIR)/../linker.x -g $(ARCH) -Map newcode.map

ifdef CODEADDR
LDFLAGS += -Ttext $(CODEADDR)
endif

#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project (order is important)
#---------------------------------------------------------------------------------
#LIBS := -lnds9 -lc -lgcc
LIBS := -lnds9 -lc


#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(LIBNDS) $(DEVKITARM) $(DEVKITARM)/arm-none-eabi

#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------

export OUTPUT := $(CURDIR)/$(TARGET)

export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) \
$(foreach dir,$(GRAPHICS),$(CURDIR)/$(dir))

export DEPSDIR := $(CURDIR)/$(BUILD)

CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
PNGFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.png)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))

export OFILES := $(addsuffix .o,$(BINFILES)) \
$(PNGFILES:.png=.o) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)

export INCLUDE := $(foreach dir,$(INCLUDES),-iquote $(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)

export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) -L$(DEVKITARM)/lib/gcc/arm-none-eabi/4.7.1


.PHONY: $(BUILD) clean

#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile

#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(TARGET).elf $(TARGET).bin $(TARGET).sym

#---------------------------------------------------------------------------------
else

#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------

all: $(OUTPUT).bin $(OUTPUT).sym

$(OUTPUT).bin : $(OUTPUT).elf
$(OBJCOPY) -O binary $< $@
@echo built ... $(notdir $@)

$(OUTPUT).sym : $(OUTPUT).elf
$(OBJDUMP) -t $< > $@
@echo written the symbol table ... $(notdir $@)

#---------------------------------------------------------------------------------
%.elf: $(OFILES)
@echo linking $(notdir $@)
$(LD) $(LDFLAGS) $(OFILES) $(LIBPATHS) $(LIBS) -o $@

#---------------------------------------------------------------------------------
%.bin.o : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
$(bin2o)

#---------------------------------------------------------------------------------
%.o: %.cpp
@echo $(notdir $<)
$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) -c $< -o $@ $(ERROR_FILTER)

#---------------------------------------------------------------------------------
%.o: %.c
@echo $(notdir $<)
$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) -c $< -o $@ $(ERROR_FILTER)

#---------------------------------------------------------------------------------
%.o: %.s
@echo $(notdir $<)
$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(ASFLAGS) -c $< -o $@ $(ERROR_FILTER)

#---------------------------------------------------------------------------------
# This rule creates assembly source files using grit
# grit takes an image file and a .grit describing how the file is to be processed
# add additional rules like this for each image extension
# you use in the graphics folders
#---------------------------------------------------------------------------------
%.s %.h : %.png %.grit
#---------------------------------------------------------------------------------
grit $< -fts -o$*

-include $(DEPSDIR)/*.d

#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------

#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
#---------------------------------------------------------------------------------
# canned command sequence for binary data
#---------------------------------------------------------------------------------
define bin2o
bin2s $< | $(AS) -o $(@)
echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(<F) | tr . _)`.h
echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(<F) | tr . _)`.h
echo "extern const u32" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(<F) | tr . _)`.h
endef
#---------------------------------------------------------------------------------
# path to tools
#---------------------------------------------------------------------------------
export PORTLIBS := $(DEVKITPRO)/portlibs/arm
export PATH := $(DEVKITARM)/bin:$(PORTLIBS)/bin:$(PATH)
LIBNDS := $(DEVKITPRO)/libnds
#---------------------------------------------------------------------------------
# the prefix on the compiler executables
#---------------------------------------------------------------------------------
PREFIX := arm-none-eabi-
export CC := $(PREFIX)gcc
export CXX := $(PREFIX)g++
export AS := $(PREFIX)as
export AR := $(PREFIX)ar
export OBJCOPY := $(PREFIX)objcopy
export OBJDUMP := $(PREFIX)objdump
export LD := $(PREFIX)ld
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
# DATA is a list of directories containing binary files embedded using bin2o
# GRAPHICS is a list of directories containing image files to be converted with grit
#---------------------------------------------------------------------------------
TARGET := newcode
BUILD := build
SOURCES := source libfat_source
INCLUDES := include
DATA := data
GRAPHICS := gfx
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH :=
CFLAGS := -g -Wall -O2\
-march=armv5te -mtune=arm946e-s -fomit-frame-pointer\
-ffast-math \
$(ARCH)
CFLAGS += $(INCLUDE) -DARM9 -nodefaultlibs -I. -fno-builtin -c
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
ASFLAGS := -g $(ARCH)
LDFLAGS = -T $(CURDIR)/../symbols.x -T $(CURDIR)/../linker.x -g $(ARCH) -Map newcode.map
ifdef CODEADDR
LDFLAGS += -Ttext $(CODEADDR)
endif
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project (order is important)
#---------------------------------------------------------------------------------
#LIBS := -lnds9 -lc -lgcc
LIBS := -lnds9 -lc
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(LIBNDS) $(DEVKITARM) $(DEVKITARM)/arm-none-eabi
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) \
$(foreach dir,$(GRAPHICS),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
PNGFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.png)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(PNGFILES:.png=.o) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export INCLUDE := $(foreach dir,$(INCLUDES),-iquote $(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) -L$(DEVKITARM)/lib/gcc/arm-none-eabi/4.7.1
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(TARGET).elf $(TARGET).bin $(TARGET).sym
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
all: $(OUTPUT).bin $(OUTPUT).sym
$(OUTPUT).bin : $(OUTPUT).elf
$(OBJCOPY) -O binary $< $@
@echo built ... $(notdir $@)
$(OUTPUT).sym : $(OUTPUT).elf
$(OBJDUMP) -t $< > $@
@echo written the symbol table ... $(notdir $@)
#---------------------------------------------------------------------------------
%.elf: $(OFILES)
@echo linking $(notdir $@)
$(LD) $(LDFLAGS) $(OFILES) $(LIBPATHS) $(LIBS) -o $@
#---------------------------------------------------------------------------------
%.bin.o : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
$(bin2o)
#---------------------------------------------------------------------------------
%.o: %.cpp
@echo $(notdir $<)
$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) -c $< -o $@ $(ERROR_FILTER)
#---------------------------------------------------------------------------------
%.o: %.c
@echo $(notdir $<)
$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) -c $< -o $@ $(ERROR_FILTER)
#---------------------------------------------------------------------------------
%.o: %.s
@echo $(notdir $<)
$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(ASFLAGS) -c $< -o $@ $(ERROR_FILTER)
#---------------------------------------------------------------------------------
# This rule creates assembly source files using grit
# grit takes an image file and a .grit describing how the file is to be processed
# add additional rules like this for each image extension
# you use in the graphics folders
#---------------------------------------------------------------------------------
%.s %.h : %.png %.grit
#---------------------------------------------------------------------------------
grit $< -fts -o$*
-include $(DEPSDIR)/*.d
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------