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snes.c
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snes.c
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/*
Copyright 2014 StapleButter
This file is part of blargSnes.
blargSnes is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
blargSnes is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with blargSnes. If not, see http://www.gnu.org/licenses/.
*/
#include <3ds.h>
#include "main.h"
#include "mem.h"
#include "snes.h"
#include "cpu.h"
#include "ppu.h"
u8* ROM_Bank0;
u8* ROM_Bank0End;
u8 ROM_Region;
bool SNES_HiROM;
u8 SNES_SysRAM[0x20000] __attribute__((aligned(256)));
u32 SNES_SRAMMask;
u8* SNES_SRAM = NULL;
char SNES_SRAMPath[300];
extern FS_archive sdmcArchive;
// addressing: BBBBBBBB:AAAaaaaa:aaaaaaaa
// bit4-31: argument
// bit0: access speed (0 = 6 cycles, 1 = 8 cycles)
// bit1: special bit (0 = argument is a RAM pointer, 1 = other case)
// bit2: write permission (0 = can write, 1 = read-only)
// bit3: SRAM bit
// common cases:
// * b1=0, b2=0: system RAM, SRAM; arg = pointer to RAM
// * b1=1, b2=0: I/O, expansion RAM; arg = zero
// * b1=0, b2=1: ROM; arg = pointer to RAM
//
// cheat: we place stuff before the start of the actual array-- those
// can be accessed quickly by the CPU core since it keeps a pointer to
// this table in one of the CPU registers
//
// table[-1] -> SRAM dirty flag
// table[-2] -> HBlank/VBlank flags
u32 _Mem_PtrTable[(SNESSTATUS_SIZE >> 2) + 0x800];
u32* Mem_PtrTable;
SNES_StatusData* SNES_Status;
u8 SNES_HVBJOY = 0x00;
u8 SNES_WRIO = 0;
u8 SNES_AutoJoypad = 0;
u8 SNES_JoyBit = 0;
u32 SNES_JoyBuffer = 0;
u8 SNES_Joy16 = 0;
u8 SNES_MulA = 0;
u16 SNES_MulRes = 0;
u16 SNES_DivA = 0;
u16 SNES_DivRes = 0;
bool SNES_FastROM = false;
extern u8 DMA_HDMAFlag;
// execution trap
// I/O regions are mapped to this buffer, so that when an accidental jump to those regions occurs,
// we can trace it instead of just crashing
u8 SNES_ExecTrap[8192] __attribute__((aligned(256)));
void SNES_Init()
{
// TODO get rid of this junk!
SNES_Status = &_Mem_PtrTable[0];
Mem_PtrTable = &_Mem_PtrTable[SNESSTATUS_SIZE >> 2];
}
bool SNES_LoadROM(char* path)
{
if (!ROM_LoadFile(path))
return false;
ROM_Bank0 = ROM_Buffer;
ROM_Bank0End = ROM_Bank0 + (SNES_HiROM ? 0x10000:0x8000);
u8 sramsize = ROM_Buffer[ROM_HeaderOffset + 0x18];
u8 region = ROM_Buffer[ROM_HeaderOffset + 0x19];
if (region <= 0x01 || (region >= 0x0D && region <= 0x10))
ROM_Region = 0;
else
ROM_Region = 1;
SNES_Status->TotalLines = (ROM_Region ? 312 : 262) >> 1;
SNES_Status->ScreenHeight = 224;
SNES_Status->SPC_CycleRatio = ROM_Region ? 0x000C51D9 : 0x000C39C6;
SNES_Status->SPC_CycleRatio += 0x1000; // hax -- TODO investigate why we need this to run at a somewhat proper rate
SNES_Status->SPC_CyclesPerLine = SNES_Status->SPC_CycleRatio * 1364;
//SNES_Status->SPC_CyclesPerLine = ROM_Region ? 0x41A41A42 : 0x4123D3B5;
SNES_SRAMMask = sramsize ? ((1024 << sramsize) - 1) : 0;
SNES_SRAMMask &= 0x000FFFFF;
bprintf("SRAM size: %dKB\n", (SNES_SRAMMask+1) >> 10);
if (SNES_SRAMMask)
{
// TODO
strncpy(SNES_SRAMPath, path, strlen(path)-3);
strncpy(SNES_SRAMPath + strlen(path)-3, "srm", 3);
SNES_SRAMPath[strlen(path)] = '\0';
Handle sram;
FS_path sramPath;
sramPath.type = PATH_CHAR;
sramPath.size = strlen(SNES_SRAMPath) + 1;
sramPath.data = (u8*)SNES_SRAMPath;
Result res = FSUSER_OpenFile(NULL, &sram, sdmcArchive, sramPath, FS_OPEN_READ|FS_OPEN_WRITE, FS_ATTRIBUTE_NONE);
if ((res & 0xFFFC03FF) != 0)
{
res = FSUSER_OpenFile(NULL, &sram, sdmcArchive, sramPath, FS_OPEN_CREATE|FS_OPEN_READ|FS_OPEN_WRITE, FS_ATTRIBUTE_NONE);
if ((res & 0xFFFC03FF) != 0)
bprintf("Error %08X while trying to open the savefile.\nMake sure it isn't read-only.\n", res);
else
FSFILE_SetSize(sram, SNES_SRAMMask + 1);
}
if ((res & 0xFFFC03FF) == 0)
FSFILE_Close(sram);
}
return true;
}
void SNES_Reset()
{
u32 i, a, b;
// generate random garbage to fill the RAM with
u64 t = osGetTime();
u32 randblarg = (u32)(t ^ (t >> 32ULL) ^ (t >> 19ULL) ^ (t << 7ULL) ^ (t >> 53ULL));
for (i = 0; i < (128 * 1024); i += 4)
{
*(u32*)&SNES_SysRAM[i] = randblarg ^ (randblarg << 15) ^ (randblarg << 26) ^ (randblarg * 0x00700000);
randblarg = (randblarg * 0x17374) ^ (randblarg * 0x327) ^ (randblarg << 2) ^ (randblarg << 17);
}
// fill it with STP opcodes
memset(SNES_ExecTrap, 0xDB, 8192);
SNES_FastROM = false;
DMA_HDMAFlag = 0;
if (SNES_SRAM)
{
MemFree(SNES_SRAM);
SNES_SRAM = NULL;
}
if (SNES_SRAMMask)
{
SNES_SRAM = (u8*)MemAlloc(SNES_SRAMMask + 1);
for (i = 0; i <= SNES_SRAMMask; i += 4)
*(u32*)&SNES_SRAM[i] = 0;
Handle sram;
FS_path sramPath;
sramPath.type = PATH_CHAR;
sramPath.size = strlen(SNES_SRAMPath) + 1;
sramPath.data = (u8*)SNES_SRAMPath;
Result res = FSUSER_OpenFile(NULL, &sram, sdmcArchive, sramPath, FS_OPEN_READ, FS_ATTRIBUTE_NONE);
if ((res & 0xFFFC03FF) == 0)
{
u32 bytesread = 0;
FSFILE_Read(sram, &bytesread, 0, (u32*)SNES_SRAM, SNES_SRAMMask + 1);
FSFILE_Close(sram);
}
}
SNES_Status->SRAMDirty = 0;
SNES_Status->HVBFlags = 0x00;
SNES_Status->SRAMMask = SNES_SRAMMask;
SNES_Status->IRQCond = 0;
SNES_Status->VCount = 0;
SNES_Status->HCount = 0;
SNES_Status->IRQ_VMatch = 0;
SNES_Status->IRQ_HMatch = 0;
SNES_Status->IRQ_CurHMatch = 0x8000;
SNES_Status->SPC_LastCycle = 0;
for (b = 0; b < 0x40; b++)
{
MEM_PTR(b, 0x0000) = MEM_PTR(0x80 + b, 0x0000) = MPTR_SLOW | (u32)&SNES_SysRAM[0];
MEM_PTR(b, 0x2000) = MEM_PTR(0x80 + b, 0x2000) = MPTR_SPECIAL | (u32)&SNES_ExecTrap[0];
MEM_PTR(b, 0x4000) = MEM_PTR(0x80 + b, 0x4000) = MPTR_SPECIAL | (u32)&SNES_ExecTrap[0];
if ((b >= 0x30) && SNES_HiROM && SNES_SRAMMask)
MEM_PTR(b, 0x6000) = MEM_PTR(0x80 + b, 0x6000) = MPTR_SLOW | MPTR_SRAM | (u32)&SNES_SRAM[(b << 13) & SNES_SRAMMask];
else
MEM_PTR(b, 0x6000) = MEM_PTR(0x80 + b, 0x6000) = MPTR_SLOW | MPTR_SPECIAL | (u32)&SNES_ExecTrap[0];
}
if (SNES_HiROM)
{
for (b = 0; b < 0x02; b++)
for (a = 0; a < 0x10000; a += 0x2000)
MEM_PTR(0x7E + b, a) = MPTR_SLOW | (u32)&SNES_SysRAM[(b << 16) + a];
}
else
{
if (SNES_SRAMMask)
{
for (b = 0; b < 0x0E; b++)
for (a = 0; a < 0x8000; a += 0x2000)
MEM_PTR(0x70 + b, a) = MEM_PTR(0xF0 + b, a) = MPTR_SLOW | MPTR_SRAM | (u32)&SNES_SRAM[((b << 15) + a) & SNES_SRAMMask];
for (a = 0; a < 0x8000; a += 0x2000)
{
MEM_PTR(0xFE + b, a) = MPTR_SLOW | MPTR_SRAM | (u32)&SNES_SRAM[((0xE << 15) + a) & SNES_SRAMMask];
MEM_PTR(0xFF + b, a) = MPTR_SLOW | MPTR_SRAM | (u32)&SNES_SRAM[((0xF << 15) + a) & SNES_SRAMMask];
}
}
else
{
for (b = 0; b < 0x0E; b++)
for (a = 0; a < 0x8000; a += 0x2000)
MEM_PTR(0x70 + b, a) = MEM_PTR(0xF0 + b, a) = MPTR_SLOW | MPTR_SPECIAL | (u32)&SNES_ExecTrap[0];
for (a = 0; a < 0x8000; a += 0x2000)
{
MEM_PTR(0xFE + b, a) = MPTR_SLOW | MPTR_SPECIAL | (u32)&SNES_ExecTrap[0];
MEM_PTR(0xFF + b, a) = MPTR_SLOW | MPTR_SPECIAL | (u32)&SNES_ExecTrap[0];
}
}
for (b = 0; b < 0x02; b++)
for (a = 0; a < 0x10000; a += 0x2000)
MEM_PTR(0x7E + b, a) = MEM_PTR(0xFE + b, a) = MPTR_SLOW | (u32)&SNES_SysRAM[(b << 16) + a];
}
SNES_HVBJOY = 0x00;
SNES_WRIO = 0;
SNES_MulA = 0;
SNES_MulRes = 0;
SNES_DivA = 0;
SNES_DivRes = 0;
SNES_AutoJoypad = 0;
SNES_JoyBit = 0;
SNES_JoyBuffer = 0;
SNES_Joy16 = 0;
PPU_Reset();
}
void SNES_SaveSRAM()
{
if (!SNES_SRAMMask)
return;
if (!SNES_Status->SRAMDirty)
return;
Handle sram;
FS_path sramPath;
sramPath.type = PATH_CHAR;
sramPath.size = strlen(SNES_SRAMPath) + 1;
sramPath.data = (u8*)SNES_SRAMPath;
Result res = FSUSER_OpenFile(NULL, &sram, sdmcArchive, sramPath, FS_OPEN_WRITE, FS_ATTRIBUTE_NONE);
if ((res & 0xFFFC03FF) == 0)
{
u32 byteswritten = 0;
FSFILE_Write(sram, &byteswritten, 0, (u32*)SNES_SRAM, SNES_SRAMMask + 1, FS_WRITE_FLUSH);
FSFILE_Close(sram);
bprintf("SRAM saved\n");
}
else
bprintf("SRAM save failed (%08X)\n", res);
SNES_Status->SRAMDirty = 0;
}
inline u8 IO_ReadKeysLow()
{
u32 keys = hidKeysHeld();
u8 ret = 0;
if (keys & KEY_A) ret |= 0x80;
if (keys & KEY_X) ret |= 0x40;
if (keys & KEY_L) ret |= 0x20;
if (keys & KEY_R) ret |= 0x10;
return ret;
}
inline u8 IO_ReadKeysHigh()
{
u32 keys = hidKeysHeld();
u8 ret = 0;
if (keys & KEY_B) ret |= 0x80;
if (keys & KEY_Y) ret |= 0x40;
if (keys & KEY_SELECT) ret |= 0x20;
if (keys & KEY_START) ret |= 0x10;
if (keys & KEY_UP) ret |= 0x08;
if (keys & KEY_DOWN) ret |= 0x04;
if (keys & KEY_LEFT) ret |= 0x02;
if (keys & KEY_RIGHT) ret |= 0x01;
return ret;
}
void IO_ManualReadKeys()
{
// normal joypad
SNES_JoyBuffer = 0xFFFF0000 | IO_ReadKeysLow() | (IO_ReadKeysHigh() << 8);
}
void SNES_RescheduleIRQ(u8 val)
{
switch (val & 0x30)
{
case 0x00: SNES_Status->IRQ_CurHMatch = 0x8000; break;
case 0x10:
SNES_Status->IRQ_CurHMatch = (SNES_Status->HCount > SNES_Status->IRQ_HMatch) ? 0x8000:SNES_Status->IRQ_HMatch;
break;
case 0x20:
SNES_Status->IRQ_CurHMatch = (SNES_Status->VCount != SNES_Status->IRQ_VMatch) ? 0x8000:0;
break;
case 0x30:
SNES_Status->IRQ_CurHMatch =
((SNES_Status->VCount != SNES_Status->IRQ_VMatch) ||
(SNES_Status->HCount > SNES_Status->IRQ_HMatch))
? 0x8000:SNES_Status->IRQ_HMatch;
break;
}
}
u8 SNES_GIORead8(u32 addr)
{
u8 ret = 0;
switch (addr)
{
case 0x10:
if (SNES_Status->HVBFlags & 0x20)
{
ret = 0x80;
SNES_Status->HVBFlags &= 0xDF;
}
break;
case 0x11:
if (SNES_Status->HVBFlags & 0x10)
{
ret = 0x80;
SNES_Status->HVBFlags &= 0xEF;
}
break;
case 0x12:
ret = SNES_Status->HVBFlags & 0x80;
if (SNES_Status->HCount >= 1024) ret |= 0x40;
break;
case 0x14:
ret = SNES_DivRes & 0xFF;
break;
case 0x15:
ret = SNES_DivRes >> 8;
break;
case 0x16:
ret = SNES_MulRes & 0xFF;
break;
case 0x17:
ret = SNES_MulRes >> 8;
break;
case 0x18:
ret = IO_ReadKeysLow();
break;
case 0x19:
ret = IO_ReadKeysHigh();
break;
case 0x13:
case 0x1A:
case 0x1B:
case 0x1C:
case 0x1D:
case 0x1E:
case 0x1F:
// unimplemented
break;
default: // open bus
ret = 0x42; // dirty open bus (may be incorrect when indirect addressing is used)
break;
}
return ret;
}
u16 SNES_GIORead16(u32 addr)
{
u16 ret = 0;
switch (addr)
{
case 0x14:
ret = SNES_DivRes;
break;
case 0x16:
ret = SNES_MulRes;
break;
case 0x18:
ret = IO_ReadKeysLow() | (IO_ReadKeysHigh() << 8);
break;
default:
ret = SNES_GIORead8(addr);
ret |= (SNES_GIORead8(addr + 1) << 8);
break;
}
return ret;
}
void SNES_GIOWrite8(u32 addr, u8 val)
{
switch (addr)
{
case 0x00:
if ((SNES_Status->IRQCond ^ val) & 0x30) // reschedule the IRQ if needed
SNES_RescheduleIRQ(val);
if (!(val & 0x30)) // acknowledge current IRQ if needed
SNES_Status->HVBFlags &= 0xEF;
SNES_Status->IRQCond = val;
SNES_AutoJoypad = (val & 0x01);
break;
case 0x01:
if ((SNES_WRIO & ~val) & 0x80) PPU_LatchHVCounters();
SNES_WRIO = val;
break;
case 0x02:
SNES_MulA = val;
break;
case 0x03:
SNES_MulRes = (u16)SNES_MulA * (u16)val;
SNES_DivRes = (u16)val;
break;
case 0x04:
SNES_DivA = (SNES_DivA & 0xFF00) | val;
break;
case 0x05:
SNES_DivA = (SNES_DivA & 0x00FF) | (val << 8);
break;
case 0x06:
{
if (val == 0)
{
SNES_DivRes = 0xFFFF;
SNES_MulRes = SNES_DivA;
}
else
{
SNES_DivRes = (u16)(SNES_DivA / val);
SNES_MulRes = (u16)(SNES_DivA % val);
}
}
break;
case 0x07:
SNES_Status->IRQ_HMatch &= 0x0400;
SNES_Status->IRQ_HMatch |= (val << 2);
if (SNES_Status->IRQCond & 0x10) SNES_RescheduleIRQ(SNES_Status->IRQCond);
break;
case 0x08:
SNES_Status->IRQ_HMatch &= 0x03FC;
SNES_Status->IRQ_HMatch |= ((val & 0x01) << 10);
if (SNES_Status->IRQCond & 0x10) SNES_RescheduleIRQ(SNES_Status->IRQCond);
break;
case 0x09:
SNES_Status->IRQ_VMatch &= 0x0100;
SNES_Status->IRQ_VMatch |= val;
if (SNES_Status->IRQCond & 0x20) SNES_RescheduleIRQ(SNES_Status->IRQCond);
break;
case 0x0A:
SNES_Status->IRQ_VMatch &= 0x00FF;
SNES_Status->IRQ_VMatch |= ((val & 0x01) << 8);
if (SNES_Status->IRQCond & 0x20) SNES_RescheduleIRQ(SNES_Status->IRQCond);
break;
case 0x0B:
DMA_Enable(val);
break;
case 0x0C:
DMA_HDMAFlag = val;
break;
case 0x0D:
{
bool fast = (val & 0x01);
if (fast ^ SNES_FastROM)
{
SNES_FastROM = fast;
ROM_SpeedChanged();
}
}
break;
}
}
void SNES_GIOWrite16(u32 addr, u16 val)
{
switch (addr)
{
case 0x02:
SNES_MulA = val & 0xFF;
SNES_MulRes = (u16)SNES_MulA * (val >> 8);
SNES_DivRes = (u16)val;
break;
case 0x04:
SNES_DivA = val;
break;
case 0x07:
SNES_Status->IRQ_HMatch = (val & 0x01FF) << 2;
if (SNES_Status->IRQCond & 0x10) SNES_RescheduleIRQ(SNES_Status->IRQCond);
break;
case 0x09:
SNES_Status->IRQ_VMatch = val & 0x01FF;
if (SNES_Status->IRQCond & 0x20) SNES_RescheduleIRQ(SNES_Status->IRQCond);
break;
case 0x0B:
DMA_Enable(val & 0xFF);
DMA_HDMAFlag = val >> 8;
break;
default:
SNES_GIOWrite8(addr, val & 0xFF);
SNES_GIOWrite8(addr + 1, val >> 8);
break;
}
}
u8 SNES_JoyRead8(u32 addr)
{
u8 ret = 0;
if (addr == 0x16)
{
// TODO: investigate later
// this shit breaks SMAS SMB1 (pressing Start returns to menu)
/*if (SNES_Joy16 & 0x01)
{
ret = 0;
}
else
{
if (SNES_JoyBit == 0) IO_ManualReadKeys();
ret = (SNES_JoyBuffer >> (SNES_JoyBit ^ 15)) & 1;
SNES_JoyBit++;
}*/
ret = 0x01;
}
else if (addr != 0x17)
bprintf("Open bus 40%02X\n", addr);
return ret;
}
u16 SNES_JoyRead16(u32 addr)
{
return SNES_JoyRead8(addr) | (SNES_JoyRead8(addr+1) << 8);
}
void SNES_JoyWrite8(u32 addr, u8 val)
{
if (addr == 0x16)
{
if (!(SNES_Joy16 & 0x01) && (val & 0x01))
SNES_JoyBit = 0;
SNES_Joy16 = val;
}
}
void SNES_JoyWrite16(u32 addr, u16 val)
{
SNES_JoyWrite8(addr, val&0xFF);
SNES_JoyWrite8(addr+1, val>>8);
}
// this used for DMA
// I/O only available for 4210-421F, they say
u8 SNES_Read8(u32 addr)
{
u32 ptr = Mem_PtrTable[addr >> 13];
if (ptr & MPTR_SPECIAL)
{
if ((addr & 0xFFF0) != 0x4210)
return 0xFF;
return SNES_IORead8(addr);
}
else
{
u8* mptr = (u8*)(ptr & 0xFFFFFFF0);
return mptr[addr & 0x1FFF];
}
}
u16 SNES_Read16(u32 addr)
{
u32 ptr = Mem_PtrTable[addr >> 13];
if (ptr & MPTR_SPECIAL)
{
if ((addr & 0xFFF0) != 0x4210)
return 0xFFFF;
return SNES_IORead16(addr);
}
else
{
u8* mptr = (u8*)(ptr & 0xFFFFFFF0);
addr &= 0x1FFF;
return mptr[addr] | (mptr[addr + 1] << 8);
}
}
void SNES_Write8(u32 addr, u8 val)
{
u32 ptr = Mem_PtrTable[addr >> 13];
if (ptr & MPTR_READONLY) return;
if (ptr & MPTR_SPECIAL)
{
// CHECKME: what are the writable ranges with DMA?
if ((addr & 0xFFF0) != 0x4000)
SNES_IOWrite8(addr, val);
}
else
{
u8* mptr = (u8*)(ptr & 0xFFFFFFF0);
mptr[addr & 0x1FFF] = val;
}
}
void SNES_Write16(u32 addr, u8 val)
{
u32 ptr = Mem_PtrTable[addr >> 13];
if (ptr & MPTR_READONLY) return;
if (ptr & MPTR_SPECIAL)
{
// CHECKME: what are the writable ranges with DMA?
if ((addr & 0xFFF0) != 0x4000)
SNES_IOWrite16(addr, val);
}
else
{
u8* mptr = (u8*)(ptr & 0xFFFFFFF0);
addr &= 0x1FFF;
mptr[addr] = val & 0xFF;
mptr[addr + 1] = val >> 8;
}
}