Skip to content

v1.0.2 - All rested

Compare
Choose a tag to compare
@Artemystra Artemystra released this 21 Mar 13:54
· 35 commits to Release_Branch since this release

Hey hey,

it has been a while, that's true, but I had a lot on my plate (starting a new job for an instance) and as I said last year, the next steps of the system will go a bit slower most likely, now that the topics are far bigger and the system runs in it's core.

That doesn't mean though, that nothing will ever happen, and this minor update is to show good will!

Apart from this I'm happy that @johnhelmuth joined the group of people supporting the system. He's currently thinking about an option of bringing the new morph-logic into life, but he already helped a lot by sharing his thoughts (and actual code) in this little release as well.

So without further ado...

Added features

  • Added a new "Toggle All Players" checkbox to the recharge rest (thanks to herrozerro for reporting and @johnhelmuth for developing the actual functionality!)
  • Recharge rest dialog now allows to recharge all available player characters no matter whether they are actively used or not (thanks to herrozerro for reporting and @johnhelmuth for developing the actual functionality!)
  • There is a new option of declaring a know-/special skill is aktive by using a skillsoft. Just select "skillsoft" from the droplist within the given skill (Thanks to herrozerro for reporting)

Bug Fixes & Code Quality

  • Ordered lists (lists with numbers) now show correctly throughout the sheet (Thanks to itteerde for reporting)