description |
---|
The righteous and rigorous Dandelion Knight, and Acting Grand Master of the Knights of Favonius of Mondstadt. |
Lv | Base HP | Base ATK | Base DEF | Healing Bonus% |
---|---|---|---|---|
60 | 9533 | 155 | 499 | 11.10% |
60+ | 10230 | 166 | 535 | 11.10% |
70 | 11243 | 183 | 588 | 11.10% |
70+ | 11940 | 194 | 624 | 16.60% |
80 | 12965 | 211 | 678 | 16.60% |
80+ | 13662 | 222 | 715 | 22.20% |
90 | 14695 | 239 | 769 | 22.20% |
{% tabs %}
{% tab title="Favonius Bladework" %}
Normal Attacks
Jean performs up to 5 consecutive attacks.
String | Talent 9% | Frames | MV/s | Poise Damage | Impulse Type |
---|---|---|---|---|---|
1-Hit | 88.80% | 14 | 380.57%/s | 37.8 | 3 |
2-Hit | 83.74% | 37 | 279.79%/s | 35.1 | 3 |
3-Hit | 110.76% | 66 | 257.55%/s | 48.6 | 3 |
4-Hit | 121.03% | 124 | 195.64%/s | 54 | 3 |
5-Hit | 145.52% | 159 | 207.49%/s | 60.3 | 6 |
Charged Attack
Consumes 20 stamina to strike upwards and knocks up enemies that will then fall down slowly.
String | Talent 9% | Frames | MV/s | Poise Damage | Impulse Type |
---|---|---|---|---|---|
CA | 297.67% | 73 | 244.66%/s | 200 | Air, 0, 1050 |
- The Charged Attack visual and audio effect will appear on more than just enemies, as well as even appearing on enemies that don't get lifted at all.
Plunge
Damage Type | Talent 9% | Poise Damage | Impulse Type |
---|---|---|---|
Plunge DMG | 117.46% | 25 | 2 |
Low Plunge DMG | 234.86% | 100 | 4 |
High Plunge DMG | 293.36% | 150 | 7 |
{% endtab %} |
{% tab title="Gale Blade" %}
Press
Focusing the might of the formless wind around her blade, Jean releases a miniature storm, launching opponents in the direction she aims at, dealing massive Anemo DMG.
Hold
At the cost of continued stamina consumption, Jean can command the whirlwind to pull surrounding opponents and objects towards her front.
Direction can be adjusted.
Character is immobile during skill duration.
Attribute | Skill |
---|---|
Skill DMG (T9%) | 496.40% |
Particles | 2~3 (1:2) |
Frames | 46 |
GU | 2U |
ICD | None |
Snapshot | Dynamic |
Damage Element | Anemo |
Damage Type | Skill |
Max Duration | 5s |
CD | 6s |
Poise Damage | 250 |
Impulse Type | 9 |
Notes
- Costs 20 stamina per second to hold.
- Enemies launched by Gale Blade can incur fall damage against the ground or walls.
- Fall damage is based on a percentage of enemy health making it very useful against enemies with high health and low interruption resistance.
- While Jean cannot move you can move the camera to change where you are aiming with the blade.
- To be able to lift an enemy, Jean's level must be no more than 20 levels below the enemy's level.
- Fall damage for the hold variant can vary somewhat arbitrarily, as enemies held in Gale Blade will not be held completely still.
- If Gale Blade (E) is held while looking down on falling enemies, they can take fall damage before being launched up again for a second instance of fall damage.
{% endtab %}
{% tab title="Dandelion Breeze" %}
Calling upon the wind's protection, Jean creates a swirling Dandelion Field, launching surrounding opponents and dealing Anemo DMG.
At the same time, she instantly regenerates a large amount of HP for all party members. The amount of HP restored scales off Jean's ATK.
Dandelion Field
- Continuously regenerates HP of characters within the AoE and continuously imbues them with Anemo.
- Deals Anemo DMG to opponents entering or exiting the Dandelion Field.
Attribute | Burst |
---|---|
Burst DMG (T9%) | 722.16% |
Field Enter/Exit DMG (T9%) | 133.28% |
Burst Healing (T9%) | 427.04% ATK + 3132 |
Continuous Healing (T9%) | 42.7% ATK + 313 |
Cast Frames | 88 |
Energy Frame | 46 |
CD Frame | 40 |
GU | 2U |
ICD | None |
Snapshot | Snapshots |
Damage Element | Anemo |
Damage Type | Burst |
Energy Cost | 80 |
Duration | 10s |
CD | 20s |
Burst Poise Damage | 400 |
Burst Impulse Type | 4 |
Field Enter/Exit Poise Damage | 50 |
Field Enter/Exit Impulse Type | 2 |
Notes
- Cast also knocks away light enemies.
- The Dandelion Field deals Anemo damage to enemies crossing the border of the field.
- Dandelion Breeze deals Field Enter/Exit DMG to enemies within its AOE on initial cast and when the duration of the Dandelion Field ends.
- Heals and applies Anemo continuously to the active character inside the field cleansing debuffs.
- The continuous swirling of auras allows elements to spread to surrounding opponents when self-afflicted with an element.
- With precise timing, Anemo can be the aura for self-swirls occasionally.
- This self-swirl interaction does not count as a reaction for Freedom-Sworn Passive stacks and 4pc Instructor set effect.
- In Sunfire (when Jean's Burst and Bennett's Burst overlap), if Jean triggers Overload the Freedom-Sworn Passive will be activated.
- In Sunfire, Bennett can trigger the 4pc VV effect set himself if he's the triggerer of Sunfire self-swirl. {% endtab %} {% endtabs %}
{% tabs %} {% tab title="Passive" %}
When a Perfect Cooking is achieved on a dish with restorative effects, there is a 12% chance to obtain double the product. {% endtab %}
{% tab title="Ascension 1" %}
On hit, Jean's Normal Attacks have a 50% chance to regenerate HP equal to 15% of Jean's ATK for all party members. {% endtab %}
{% tab title="Ascension 4" %}
Using Dandelion Breeze will regenerate 20% of its Energy. {% endtab %} {% endtabs %}
{% tabs %} {% tab title="C1" %}
Increases the pulling speed of Gale Blade after holding for more than 1s, and increases the DMG dealt by 40%.
{% endtab %}
{% tab title="C2" %}
When Jean picks up an Elemental Orb/Particle, all party members have their Movement SPD and ATK SPD increased by 15% for 15s.
- This buff does not stack with itself. {% endtab %}
{% tab title="C3" %}
Increases the Level of Dandelion Breeze by 3. Maximum upgrade level is 15.
{% endtab %}
{% tab title="C4" %}
Within the Field created by Dandelion Breeze, all opponents have their Anemo RES decreased by 40%.
{% endtab %}
{% tab title="C5" %}
Increases the Level of Gale Blade by 3. Maximum upgrade level is 15.
{% endtab %}
{% tab title="C6" %}
Incoming DMG is decreased by 35% within the Field created by Dandelion Breeze. Upon leaving the Dandelion Field, this effect lasts for 3 attacks or 10s.
{% endtab %} {% endtabs %}
{% tabs %} {% tab title="Favonius Bladework" %}
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG | 48.33% | 52.27% | 56.20% | 61.82% | 65.75% | 70.25% | 76.43% | 82.61% | 88.80% | 95.54% | 103.27% |
2-Hit DMG | 45.58% | 49.29% | 53.00% | 58.30% | 62.01% | 66.25% | 72.08% | 77.91% | 83.74% | 90.10% | 97.39% |
3-Hit DMG | 60.29% | 65.19% | 70.10% | 77.11% | 82.02% | 87.63% | 95.34% | 103.05% | 110.76% | 119.17% | 128.81% |
4-Hit DMG | 65.88% | 71.24% | 76.60% | 84.26% | 89.62% | 95.75% | 104.18% | 112.60% | 121.03% | 130.22% | 140.75% |
5-Hit DMG | 79.21% | 85.65% | 92.10% | 101.31% | 107.76% | 115.13% | 125.26% | 135.39% | 145.52% | 156.57% | 169.23% |
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
---|---|---|---|---|---|---|---|---|---|---|---|
Charged Attack DMG | 162.02% | 175.21% | 188.40% | 207.24% | 220.43% | 235.50% | 256.22% | 276.95% | 297.67% | 320.28% | 346.18% |
Stamina Cost: 20
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | |
---|---|---|---|---|---|---|---|---|---|---|---|
Plunge DMG | 63.93% | 69.14% | 74.34% | 81.77% | 86.98% | 92.93% | 101.10% | 109.28% | 117.46% | 126.38% | 135.30% |
Low Plunge DMG | 127.84% | 138.24% | 148.65% | 163.51% | 173.92% | 185.81% | 202.16% | 218.51% | 234.86% | 252.70% | 270.54% |
High Plunge DMG | 159.68% | 172.67% | 185.67% | 204.24% | 217.23% | 232.09% | 252.51% | 272.93% | 293.36% | 315.64% | 337.92% |
{% endtab %}
{% tab title="Gale Blade" %}
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill DMG | 292.00% | 313.90% | 335.80% | 365.00% | 386.90% | 408.80% | 438.00% | 467.20% | 496.40% | 525.60% | 554.80% | 584.00% | 620.50% |
Stamina Consumption per Second: 20
Maximum Duration: 5s
Cooldown: 6s
{% endtab %}
{% tab title="Dandelion Breeze" %}
Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Elemental Burst DMG | 424.80% | 456.66% | 488.52% | 531.00% | 562.86% | 594.72% | 637.20% | 679.68% | 722.16% | 764.64% | 807.12% | 849.60% | 902.70% |
Field Entering/Exiting DMG | 78.40% | 84.28% | 90.16% | 98.00% | 103.88% | 109.76% | 117.60% | 125.44% | 133.28% | 141.12% | 148.96% | 156.80% | 166.60% |
Field Activation Healing Scaling | 251.20% | 270.04% | 288.88% | 314.00% | 332.84% | 351.68% | 376.80% | 401.92% | 427.04% | 452.16% | 477.28% | 502.40% | 533.80% |
Field Activation Healing Additive | 1540 | 1694 | 1861 | 2041 | 2234 | 2439 | 2657 | 2888 | 3132 | 3389 | 3659 | 3941 | 4236 |
Continuous Regeneration Scaling | 25.12% AT | 27.00% | 28.89% | 31.40% | 33.28% | 35.17% | 37.68% | 40.19% | 42.70% | 45.22% | 47.73% | 50.24% | 53.38% |
Continuous Regeneration Additive | 154 | 169 | 186 | 204 | 223 | 244 | 266 | 289 | 313 | 339 | 366 | 394 | 424 |
Energy Cost: 80
Duration: 10s
Cooldown: 20s
{% endtab %} {% endtabs %}
{% page-ref page="../../evidence/characters/anemo/jean.md" %}