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fix: properly checks AllowCombatMovement on player's input #2193

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Mighty-Professional
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@Mighty-Professional Mighty-Professional commented Mar 24, 2024

Fixes an issue where attacker time was updated even though the player never attacked when AllowCombatMovement setting was set to false. This caused the client to think it was attacking because IsAttacking only checks the attack timer.

Fixes: #1760

…ver attacked when AllowCombatMovement setting was set to false.
@Arufonsu Arufonsu merged commit b8cde73 into AscensionGameDev:main Mar 24, 2024
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@Arufonsu Arufonsu changed the title Fixed issue where attacker time was updated even though the player ne… fix: properly checks AllowCombatMovement on player's input Mar 24, 2024
@Arufonsu Arufonsu added the bug fix Pull request that fixes a bug label May 23, 2024
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bug: Player can't attack while moving when AllowCombatMovement = False
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