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vs DotKill #1

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realfinder opened this issue Apr 30, 2021 · 14 comments
Closed

vs DotKill #1

realfinder opened this issue Apr 30, 2021 · 14 comments

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@realfinder
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Hi, since you port/update Rainbow and Dot Crawl plugins, is it possible to port this new one? https://github.com/myrsloik/DotKill more info https://web.archive.org/web/20160927234818/http://forum.doom9.org/showthread.php?t=173029

thanks

@SangenBR
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SangenBR commented May 1, 2021

is better than the checkmate?

@realfinder
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is better than the checkmate?

it's seems better than checkmate

@nobananasforyou
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Checkmate causes artefacts in scenes with motion and/or at scene change.

@SangenBR
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SangenBR commented May 1, 2021

Checkmate causes artefacts in scenes with motion and/or at scene change.

really, I already gave up many things that I wanted to encode because of these artifacts

@kedaitinh12
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kedaitinh12 commented May 3, 2021

Can you port BM3D (the best denoiser)??
https://github.com/HomeOfVapourSynthEvolution/VapourSynth-BM3D

And this script use very good with BM3D:
https://github.com/IFeelBloated/Oyster

Thanks

@kedaitinh12
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@kedaitinh12
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BM3D now have CUDA ver and new fix
https://github.com/WolframRhodium/VapourSynth-BM3DCUDA

@kedaitinh12
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BM3D now on avs ver
WolframRhodium/VapourSynth-BM3DCUDA#7 (comment)

@Asd-g
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Asd-g commented Aug 11, 2021

Thanks for the info.

@kedaitinh12
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fmtconv now available in avs,
https://github.com/EleonoreMizo/fmtconv/releases
Now this script have all requirements available in avs
https://github.com/IFeelBloated/Oyster

@Asd-g
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Asd-g commented Aug 22, 2021

Did you use that script for anything other than experimenting?

@kedaitinh12
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Yes, i was used in vs and that script perfome good in fine details

@kedaitinh12
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@Asd-g
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Asd-g commented Sep 22, 2021

Thanks for the info.

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5 participants