-
-
Notifications
You must be signed in to change notification settings - Fork 524
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Bug]: Engine Assets Before Unity 5 #1327
Comments
Thank you for submitting your first issue here. Please be sure you have uploaded your |
It sounds like you have multiple problems. I would prefer you separate them into individual issues. |
The unrelated note is something I didn't want to bother with making a separate issue for, since it's easy enough to fix in the exported project. |
Are the missing materials and shaders provided by Unity? |
It's pretty hard to tell, espsecially with me being so novice. Unless I'm interpreting wrong or haven't looked at enough, the properties passed from the materials I've looked at don't match any of the built-in shaders provided on Unity's download page for any of the versions in the file structure (ex: |
It's probably a safe assumption that these are engine assets. I'm currently only able to datamine Unity 5 and later for those. |
Managed to find these assets: they're in |
My assumption was correct 👍 |
Implemented in 479f77c |
Are you on the latest version of AssetRipper?
Yes, I'm on the latest release of AssetRipper.
Which release are you using?
Windows x64
Which game did this occur on?
Project Exonaut
Which Unity version did this occur on?
3.5.4f1
Is the game Mono or IL2Cpp?
Mono
Describe the issue.
Many of the shaders in material files, and a material in a prefab, fail to resolve, leaving
0000000deadbeef15deadf00d0000000
GUIDs. Investigating in other explorers reveals that those files are commonly not found, but the shaders linked to are definitely present somewhere and used in the original game because there are pink shader errors in the rebuilt game not present in the original. Unity 3.5.4f1 is installed and the only installed version.(Spun off unrelated note into separate issues.)
Relevant log output
AssetRipper.log
The text was updated successfully, but these errors were encountered: