A SegmentedBar Node to build health and other resource bars with in Godot 4
- Add the content of the addons directory into the
res://addons
directory of your project - Enable the plugin in your project settings
The SegmentedBar node contains functions and variables to directly control the behavior of the bar. These functions can be encapsulated into higher level functions such as heal
and damage
that can be called from your UI as seen in the examples folder.