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A game mod loosely based upon Red Alert 2. Runs using the customized Attacque Supérior fork of OpenRA. Requires original RA2YR assets to function.
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artsrc Import the red alert 2 mod Dec 13, 2015
mods Change yak attack mode to the new Strafe mode. Jan 18, 2020
packaging Bump engine versions to fix the recent privacy issues. Jan 5, 2020
.editorconfig Update ModSDK for release-20191117. Nov 17, 2019
.gitattributes Import the red alert 2 mod Dec 13, 2015
.gitignore gitignore StyleCopViolations.xml Sep 13, 2017
.travis.yml Bump Travis to Ubuntu 18.04. Dec 5, 2019
CODE_OF_CONDUCT.md Update the mod sdk files to tag '20180825' Aug 30, 2018
CONTRIBUTING.md Update the mod sdk files to tag '20180825' Aug 30, 2018
LICENSE Create LICENSE Dec 10, 2017
Makefile Apply playtest-20190825's ModSDK updates. Aug 25, 2019
README.md Fix broken Travis badge. Dec 30, 2019
ValiantShades.sln Rename the project. Dec 26, 2019
fetch-engine.sh Update the mod sdk files to tag '20180825' Aug 30, 2018
launch-dedicated.cmd Update the mod sdk files to tag '20180825' Aug 30, 2018
launch-dedicated.sh Update the mod sdk files to tag '20180825' Aug 30, 2018
launch-game.cmd Update the mod sdk files to tag '20180825' Aug 30, 2018
launch-game.sh Update the mod sdk files to tag '20180825' Aug 30, 2018
make.cmd Add new make files Aug 7, 2017
make.ps1 Apply a ModSDK fix to the project. Jan 18, 2020
mod.config Allow Lightning Storms to disable radar. Jan 18, 2020
utility.cmd Update the mod sdk files to tag '20180825' Aug 30, 2018
utility.sh Update the mod sdk files to tag '20180825' Aug 30, 2018

README.md

Red Alert 2 - Valiant Shades mod for OpenRA

Build Status

Consult the wiki for instructions on how to install and use this.

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