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When I use the Basics > Metronome playground in the AudioKit playgrounds, I get a Stack is empty. error in the console.
Steps to reproduce (using Xcode 9):
Download the AudioKit 4.0.1 playgrounds file from the releases page.
Open the Playground in Xcode and build.
Open the Basics > Metronome playground tab.
The Stack is empty. message appears in the console.
The playground loads with the metronome started by default. However, if I stop and restart the metronome using the button in the playground view, it plays properly and doesn't display any errors.
This same error message is also popping up with in some other playgrounds intermittently, and with different symptoms. I've seen it happen on Basics > Stereo Panner, Synthesis > Clarinet, Synthesis > Mandolin, etc.
Normally, I'd think a playground issue is almost not worth reporting. But I'm having the same error in my iOS app and I'm trying to troubleshoot that too 😄 .
Thanks! AudioKit's fantastic, by the way!
The text was updated successfully, but these errors were encountered:
Hey all,
When I use the Basics > Metronome playground in the AudioKit playgrounds, I get a
Stack is empty.
error in the console.Steps to reproduce (using Xcode 9):
Stack is empty.
message appears in the console.The playground loads with the metronome started by default. However, if I stop and restart the metronome using the button in the playground view, it plays properly and doesn't display any errors.
This same error message is also popping up with in some other playgrounds intermittently, and with different symptoms. I've seen it happen on Basics > Stereo Panner, Synthesis > Clarinet, Synthesis > Mandolin, etc.
Normally, I'd think a playground issue is almost not worth reporting. But I'm having the same error in my iOS app and I'm trying to troubleshoot that too 😄 .
Thanks! AudioKit's fantastic, by the way!
The text was updated successfully, but these errors were encountered: