/
test_listen_streak_challenge.py
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/
test_listen_streak_challenge.py
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from datetime import datetime, timedelta
import redis
from sqlalchemy.orm.session import Session
from src.challenges.challenge_event_bus import ChallengeEvent, ChallengeEventBus
from src.challenges.listen_streak_challenge import listen_streak_challenge_manager
from src.models import Block, Play, User
from src.models.models import Challenge
from src.utils.config import shared_config
from src.utils.db_session import get_db
REDIS_URL = shared_config["redis"]["url"]
BLOCK_NUMBER = 10
def create_play(offset: int) -> Play:
return Play(
id=offset,
user_id=1,
source=None,
play_item_id=1,
slot=1,
signature=None,
updated_at=datetime.now() + timedelta(days=offset),
created_at=datetime.now() + timedelta(days=offset),
)
def dispatch_play(offset: int, session: Session, bus: ChallengeEventBus):
play = create_play(offset)
session.add(play)
session.flush()
bus.dispatch(
ChallengeEvent.track_listen,
BLOCK_NUMBER,
1,
{"created_at": play.created_at.timestamp()},
)
def setup_challenges(session):
block = Block(blockhash="0x1", number=BLOCK_NUMBER)
user = User(
blockhash="0x1",
blocknumber=BLOCK_NUMBER,
txhash="xyz",
user_id=1,
is_current=True,
handle="TestHandle",
handle_lc="testhandle",
wallet="0x1",
is_creator=False,
is_verified=False,
name="test_name",
created_at=datetime.now(),
updated_at=datetime.now(),
)
session.add(block)
session.flush()
session.add(user)
session.flush()
session.query(Challenge).filter(Challenge.id == "listen-streak").update(
{"active": True, "starting_block": BLOCK_NUMBER}
)
# Wrapper function to call use_scoped_dispatch_queue,
# and then process when it goes out of scope
def make_scope_and_process(bus, session):
def inner(fn):
with bus.use_scoped_dispatch_queue():
fn()
bus.process_events(session)
return inner
def test_listen_streak_challenge(app):
redis_conn = redis.Redis.from_url(url=REDIS_URL)
bus = ChallengeEventBus(redis_conn)
# Register events with the bus
bus.register_listener(ChallengeEvent.track_listen, listen_streak_challenge_manager)
with app.app_context():
db = get_db()
with db.scoped_session() as session:
setup_challenges(session)
# wrapped dispatch play
def dp(offset):
return dispatch_play(offset, session, bus)
scope_and_process = make_scope_and_process(bus, session)
# Make sure plays increment the step count
scope_and_process(lambda: dp(0))
state = listen_streak_challenge_manager.get_user_challenge_state(
session, ["1"]
)[0]
assert state.current_step_count == 1 and not state.is_complete
scope_and_process(lambda: dp(1))
state = listen_streak_challenge_manager.get_user_challenge_state(
session, ["1"]
)[0]
assert state.current_step_count == 2 and not state.is_complete
# Make sure the step count resets if the user missed a day
scope_and_process(lambda: dp(3))
state = listen_streak_challenge_manager.get_user_challenge_state(
session, ["1"]
)[0]
assert state.current_step_count == 1 and not state.is_complete
# Add more plays to increment the step count
scope_and_process(lambda: dp(4))
scope_and_process(lambda: dp(5))
scope_and_process(lambda: dp(6))
scope_and_process(lambda: dp(7))
scope_and_process(lambda: dp(8))
state = listen_streak_challenge_manager.get_user_challenge_state(
session, ["1"]
)[0]
assert state.current_step_count == 6 and not state.is_complete
# Make sure that is_complete is set when step count hits 7
scope_and_process(lambda: dp(9))
state = listen_streak_challenge_manager.get_user_challenge_state(
session, ["1"]
)[0]
assert state.current_step_count == 7 and state.is_complete == True
def test_multiple_listens(app):
redis_conn = redis.Redis.from_url(url=REDIS_URL)
bus = ChallengeEventBus(redis_conn)
# Register events with the bus
bus.register_listener(ChallengeEvent.track_listen, listen_streak_challenge_manager)
with app.app_context():
db = get_db()
with db.scoped_session() as session:
setup_challenges(session)
state = listen_streak_challenge_manager.get_user_challenge_state(session, ["1"])
# make sure empty to start
assert len(state) == 0
def dp(offset):
return dispatch_play(offset, session, bus)
scope_and_process = make_scope_and_process(bus, session)
scope_and_process(lambda: dp(1))
state = listen_streak_challenge_manager.get_user_challenge_state(
session, ["1"]
)[0]
assert state.current_step_count == 1
scope_and_process(lambda: (dp(2), dp(3), dp(4), dp(5)))
state = listen_streak_challenge_manager.get_user_challenge_state(
session, ["1"]
)[0]
# This will actually "reset" the listen count, because
# we dedupe multiple play events in a single call to process
# and in this case, we pick the one with the greatest timestamp
# which is > 2 days, thus resetting.
# Not the greatest behavior, but shouldn't have user facing
# impact.
# we really want to just ensure that this doesn't crash
assert state.current_step_count == 1
def test_anon_listen(app):
redis_conn = redis.Redis.from_url(url=REDIS_URL)
bus = ChallengeEventBus(redis_conn)
# Register events with the bus
bus.register_listener(ChallengeEvent.track_listen, listen_streak_challenge_manager)
with app.app_context():
db = get_db()
with db.scoped_session() as session:
setup_challenges(session)
with bus.use_scoped_dispatch_queue():
bus.dispatch(
ChallengeEvent.track_listen,
BLOCK_NUMBER,
None,
{"created_at": datetime.now()},
)
(num_processed, error) = bus.process_events(session)
assert not error
assert num_processed == 0