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Maze game reborn

  • Author: Audris Arzovs;
  • Game has the same launch formats;
  • The game can be called as a game now, meaning,
    • clients can join the lobby (as it was before);
    • start playing the game by moving around using W, A, S, D keys;
    • eat stuff in the maze;
    • eat other players;
    • get eaten by other players;
    • see scoreboard which holds all player scores in descending order;
    • any player can leave the game at any time with no consequences other than forfeiting the game;
      • to leave a game press L key.
    • any player that was eaten can still watch the game until it ends;
    • after a winner has been found:
      • by eating all the players or;
      • by being the last one in the game;
      • a message shows that the player is the winner and the game ends.

Maze game

  • Initial authors: Audris Arzovs (server) un Viktors Vradijs (client) (from third course in bachelor studies):
    • Game had lobby and the start of the map sending to clients, that didn't work correctly;
    • Viktors wrote quite a lot client side pseudo-code/code for next tasks that was really helpful for the reborn version;
    • see master branch.
  • Server launch format: {server} {port path to map} (./server 4098 map.txt);
  • Client launch format: {client} {server_ip} {port} (./client 192.168.88.14 4098).

Usability

Tested with 64-bit and 32-bit systems. For 32-bit system the program should be recompiled because it is compiled on 64-bit system by default.

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