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VerletClusterLists should use a proper CellBorderAndFlagManager when possible #437

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SteffenSeckler opened this issue Apr 1, 2020 · 2 comments
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optimization not a bug, but can optimize speed

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@SteffenSeckler
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SteffenSeckler commented Apr 1, 2020

Is your feature request related to a problem? Please describe.
Currently, we use the UnknowingCellBorderAndFlagManager for the VerletClusterLists.
This can be optimized.

Describe the solution you'd like
Use a proper CellBorderAndFlagManager
This will make it possible to optimized, especially, iteration over HaloParticles.

Describe alternatives you've considered
More or less invalid, if #434 is implemented.

Additional context
workaround (using the Unknowing...) was introduced in #430

@SteffenSeckler SteffenSeckler added the optimization not a bug, but can optimize speed label Apr 1, 2020
@FG-TUM
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FG-TUM commented Mar 2, 2023

As of #712 VCL doesn't even use the UnknowingCellBorderAndFlagManager anymore as it is not relevant anymore for iterators.

@FG-TUM FG-TUM mentioned this issue Mar 2, 2023
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@FG-TUM
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FG-TUM commented Feb 17, 2024

Should have been closed with the merge of #712

@FG-TUM FG-TUM closed this as completed Feb 17, 2024
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