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Only the "filez" texture is used by Mtlx Triplanar Projection #1538

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TomMinor opened this issue May 19, 2023 · 1 comment · Fixed by #1580
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Only the "filez" texture is used by Mtlx Triplanar Projection #1538

TomMinor opened this issue May 19, 2023 · 1 comment · Fixed by #1580
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bug Something isn't working

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@TomMinor
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TomMinor commented May 19, 2023

Describe the bug
If I plug in 3 textures to the triplanar node
image

I would expect this
image

This works as expected when using kick, but fails in the viewport (only a single texture is used)
image

To Reproduce
Steps to reproduce the behavior:

  1. Create a Mtlx Triplanar Node
  2. Plug in 3 textures
  3. Observe as only the last texture is used

Expected behavior
All 3 textures should be used.

Example USD file
unhappy_triplanar_shader.zip

@TomMinor TomMinor added the bug Something isn't working label May 19, 2023
@autodesk-oss-arnold-bot
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Issue synced internally to ARNOLD-13587

sebastienblor added a commit that referenced this issue Jul 4, 2023
* Fix USD-Materialx triplanar textures #1538

* Fix test description #1538

* Add changelog
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