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Game of Life implementation written in Kotlin with TornadoFX.

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Life In Kotlin

Game of Life implementation written in Kotlin with TornadoFX.

Features

  • Auto-play at 1 gen per 250 ms.
  • Resizable square grid from 5x5 to 30x30.
  • Manual next generation.
  • Circular (edges connect to opposite edge).
  • Click sounds (mutable).
  • Reset board to all dead.
  • Material design (thanks JFoenix).

Libraries

  • TornadoFX
  • JFoenix
  • Kotlin

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Game of Life implementation written in Kotlin with TornadoFX.

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