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It works for x64 build but crashes x32 version.
Have no idea why Prefetcher object is cleared correctly in x32 and NOT cleared in x64 but just delete it is not a right solution.
Seems to be an issue with ffdshow. Avs+ cannot completely prevent leaking with such misbehaving hosts, but commit 422aae8 at least avoid leaking VFBs which are the largest objects.
It's created in Prefetcher::Create() and then lives forever, which lead to:
Fixed by adding
if (prefetcher) delete prefetcher;
to ScriptEnvironment::~ScriptEnvironment()The text was updated successfully, but these errors were encountered: