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RT is a ray tracing renderer project. It implements classic ray tracing algorithm and uses OpenCL for hardware acceleration.

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RT

RT is a ray tracing renderer project of School 42. It implements classic ray tracing algorithm and uses OpenCL for hardware acceleration.
Features: GPU/CPU mode, reflection, refraction, soft shadows, anti-aliasing(SSAA only), texture-mapping, normal-mapping, image filters(sepia, cel-shading, noise and etc).

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RT is a ray tracing renderer project. It implements classic ray tracing algorithm and uses OpenCL for hardware acceleration.

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