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1.6.3 Connected Textures testing release

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@Azagwen Azagwen released this 21 Sep 13:12

This release aims to test a future system coming to ATBYW, Connected Textures.

The main goal of this release is to test performance with this system and see how well this system runs on a variety of machines, so feel free to test it with the provided test world and report any lag spikes, anomalies, and other issues, alongside with your PC specs, for me to lay out an overall performance resume

Performance reports can be done here

What I recommend to try:

  • Placing Connected texture blocks in chunks with a lot of the same blocks visible
  • Updating chunks with a consequent amount of CT faces visible
  • Load and unload chunks with the same properties

you will find the following things linked to it:

  • An early release of the next ATBYW version.
  • A test world built to test the specific system mentioned above.