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This is just a suggestion, but I feel that the requirements for unlocking thaumaturgy are much more difficult and excessive than the requisites for alchemy and artifice. I'm pretty unlucky when it comes to world gen, and I usually have to resort to teleporting myself randomly around the world until I land in a desert, ocean, or extreme hills. For unlucky players like myself, or for anyone using mods that replace vanilla world gen/boimes, unlocking thaumaturgy can be a disaster.
I would suggest either having a config option that lets you discover thaumaturgy by some other means, or by lessening the difficulty of the research entirely (maybe only make us search for a magic forest biome?)
From @gabeernie on May 2, 2017 18:16
This is just a suggestion, but I feel that the requirements for unlocking thaumaturgy are much more difficult and excessive than the requisites for alchemy and artifice. I'm pretty unlucky when it comes to world gen, and I usually have to resort to teleporting myself randomly around the world until I land in a desert, ocean, or extreme hills. For unlucky players like myself, or for anyone using mods that replace vanilla world gen/boimes, unlocking thaumaturgy can be a disaster.
I would suggest either having a config option that lets you discover thaumaturgy by some other means, or by lessening the difficulty of the research entirely (maybe only make us search for a magic forest biome?)
Copied from original issue: Azanor/thaumcraft-beta#34
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