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BugFix: values['appraised'] was hardcoded to false, regardless of CalcyIV read values. #52

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merged 1 commit into from Apr 5, 2019
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2 changes: 1 addition & 1 deletion ivcheck.py
Expand Up @@ -196,7 +196,7 @@ async def start(self):

values["success"] = True if state == CALCY_SUCCESS and blacklist is False else False
values["blacklist"] = blacklist
values["appraised"] = False
values["appraised"] = True if values["appraised"] is True else False
actions = await self.get_actions(values)
if "appraise" in actions:
await self.tap("pokemon_menu_button")
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