Skip to content
Playa edited this page Jul 17, 2017 · 3 revisions

#####Why is SourceIRC Lagging? By default, SourceIRC limits itself to sending 1 message per second. This is because most servers have built in flood protection. You can change this by changing the "msg-rate" setting in sourceirc.cfg, note that setting this too low can cause SourceIRC to be kicked off IRC for "Excess Flood". Also note that alot of servers slow down your messages when your coming close to being disconnected.

#####Why is SourceIRC Quitting from the server ("Excess Flood")? Most servers have built in flood protection, and this message means we are triggering it by sending too many messages. You have a couple of solutions to work around this problem. Either A) Increase the msg-rate setting in sourceirc.cfg so that SourceIRC sends messages slower. B) Make your own IRC server and have SourceIRC be immune to flood protection

#####What's the difference between SourceIRC and Olly's IRC Relay? SourceIRC has different design goals to Olly's IRC Relay, when I created SourceIRC I wanted a way to be able to monitor players in the server, rather than just giving them the ability to contact me when they wanted. I believe IRC Relay works differently to SourceIRC too, so basically, they are both different, with different design goals in mind, try them both and make your own decisions :)

#####What does "socket error 3 (errno 1)" mean? This means "couldn't connect to given hostname:port". Check your sourceirc.cfg to make sure your settings are correct.

#####My server is empty and SourceIRC isn't working at all! Most source engine games put the server into a hibernate mode when nobody is connected. If you don't like this behaviour set sv_hibernate_when_empty 0 or tf_allow_server_hibernation 0 for TF2

Clone this wiki locally