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* Used World#getMinHeight and World#getMaxHeight instead of hard-coded Y-values for certain abilities' cancellations (for 1.18 world height changes) * Added getters and setters to almost all abilities for improved data accessibility * Fixed many warnings and instances of poor style * Made almost all abilities adhere to standards concerning the possible cancellation of the AbilityStartEvent, so no irreversible changes take place if the event is cancelled * Converted all instances of Entity#setVelocity to the new GeneralMethods#setVelocity, which calls its own event * Removed unnecessary "time" variables that can be replaced with getStartTime() calls * Made FirePunch not static
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