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enums.go
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enums.go
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package delegatednetwork
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is regenerated.
// ActionType enumerates the values for action type.
type ActionType string
const (
// ActionTypeInternal ...
ActionTypeInternal ActionType = "Internal"
)
// PossibleActionTypeValues returns an array of possible values for the ActionType const type.
func PossibleActionTypeValues() []ActionType {
return []ActionType{ActionTypeInternal}
}
// ControllerState enumerates the values for controller state.
type ControllerState string
const (
// ControllerStateDeleting ...
ControllerStateDeleting ControllerState = "Deleting"
// ControllerStateFailed ...
ControllerStateFailed ControllerState = "Failed"
// ControllerStateProvisioning ...
ControllerStateProvisioning ControllerState = "Provisioning"
// ControllerStateSucceeded ...
ControllerStateSucceeded ControllerState = "Succeeded"
)
// PossibleControllerStateValues returns an array of possible values for the ControllerState const type.
func PossibleControllerStateValues() []ControllerState {
return []ControllerState{ControllerStateDeleting, ControllerStateFailed, ControllerStateProvisioning, ControllerStateSucceeded}
}
// DelegatedSubnetState enumerates the values for delegated subnet state.
type DelegatedSubnetState string
const (
// DelegatedSubnetStateDeleting ...
DelegatedSubnetStateDeleting DelegatedSubnetState = "Deleting"
// DelegatedSubnetStateFailed ...
DelegatedSubnetStateFailed DelegatedSubnetState = "Failed"
// DelegatedSubnetStateProvisioning ...
DelegatedSubnetStateProvisioning DelegatedSubnetState = "Provisioning"
// DelegatedSubnetStateSucceeded ...
DelegatedSubnetStateSucceeded DelegatedSubnetState = "Succeeded"
)
// PossibleDelegatedSubnetStateValues returns an array of possible values for the DelegatedSubnetState const type.
func PossibleDelegatedSubnetStateValues() []DelegatedSubnetState {
return []DelegatedSubnetState{DelegatedSubnetStateDeleting, DelegatedSubnetStateFailed, DelegatedSubnetStateProvisioning, DelegatedSubnetStateSucceeded}
}
// OrchestratorInstanceState enumerates the values for orchestrator instance state.
type OrchestratorInstanceState string
const (
// OrchestratorInstanceStateDeleting ...
OrchestratorInstanceStateDeleting OrchestratorInstanceState = "Deleting"
// OrchestratorInstanceStateFailed ...
OrchestratorInstanceStateFailed OrchestratorInstanceState = "Failed"
// OrchestratorInstanceStateProvisioning ...
OrchestratorInstanceStateProvisioning OrchestratorInstanceState = "Provisioning"
// OrchestratorInstanceStateSucceeded ...
OrchestratorInstanceStateSucceeded OrchestratorInstanceState = "Succeeded"
)
// PossibleOrchestratorInstanceStateValues returns an array of possible values for the OrchestratorInstanceState const type.
func PossibleOrchestratorInstanceStateValues() []OrchestratorInstanceState {
return []OrchestratorInstanceState{OrchestratorInstanceStateDeleting, OrchestratorInstanceStateFailed, OrchestratorInstanceStateProvisioning, OrchestratorInstanceStateSucceeded}
}
// Origin enumerates the values for origin.
type Origin string
const (
// OriginSystem ...
OriginSystem Origin = "system"
// OriginUser ...
OriginUser Origin = "user"
// OriginUsersystem ...
OriginUsersystem Origin = "user,system"
)
// PossibleOriginValues returns an array of possible values for the Origin const type.
func PossibleOriginValues() []Origin {
return []Origin{OriginSystem, OriginUser, OriginUsersystem}
}
// ResourceIdentityType enumerates the values for resource identity type.
type ResourceIdentityType string
const (
// ResourceIdentityTypeNone ...
ResourceIdentityTypeNone ResourceIdentityType = "None"
// ResourceIdentityTypeSystemAssigned ...
ResourceIdentityTypeSystemAssigned ResourceIdentityType = "SystemAssigned"
)
// PossibleResourceIdentityTypeValues returns an array of possible values for the ResourceIdentityType const type.
func PossibleResourceIdentityTypeValues() []ResourceIdentityType {
return []ResourceIdentityType{ResourceIdentityTypeNone, ResourceIdentityTypeSystemAssigned}
}