-
Notifications
You must be signed in to change notification settings - Fork 4.5k
/
EnvironmentProvisioningState.cs
84 lines (75 loc) · 5.33 KB
/
EnvironmentProvisioningState.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
// <auto-generated/>
#nullable disable
using System;
using System.ComponentModel;
namespace Azure.Developer.DevCenter.Models
{
/// <summary> The provisioning state of the environment. </summary>
public readonly partial struct EnvironmentProvisioningState : IEquatable<EnvironmentProvisioningState>
{
private readonly string _value;
/// <summary> Initializes a new instance of <see cref="EnvironmentProvisioningState"/>. </summary>
/// <exception cref="ArgumentNullException"> <paramref name="value"/> is null. </exception>
public EnvironmentProvisioningState(string value)
{
_value = value ?? throw new ArgumentNullException(nameof(value));
}
private const string SucceededValue = "Succeeded";
private const string FailedValue = "Failed";
private const string CanceledValue = "Canceled";
private const string CreatingValue = "Creating";
private const string AcceptedValue = "Accepted";
private const string DeletingValue = "Deleting";
private const string UpdatingValue = "Updating";
private const string PreparingValue = "Preparing";
private const string RunningValue = "Running";
private const string SyncingValue = "Syncing";
private const string MovingResourcesValue = "MovingResources";
private const string TransientFailureValue = "TransientFailure";
private const string StorageProvisioningFailedValue = "StorageProvisioningFailed";
/// <summary> The environment was successfully provisioned. </summary>
public static EnvironmentProvisioningState Succeeded { get; } = new EnvironmentProvisioningState(SucceededValue);
/// <summary> The environment failed to provision. </summary>
public static EnvironmentProvisioningState Failed { get; } = new EnvironmentProvisioningState(FailedValue);
/// <summary> The environment provisioning was canceled. </summary>
public static EnvironmentProvisioningState Canceled { get; } = new EnvironmentProvisioningState(CanceledValue);
/// <summary> The environment is creating. </summary>
public static EnvironmentProvisioningState Creating { get; } = new EnvironmentProvisioningState(CreatingValue);
/// <summary> The environment was accepted. </summary>
public static EnvironmentProvisioningState Accepted { get; } = new EnvironmentProvisioningState(AcceptedValue);
/// <summary> The environment is deleting. </summary>
public static EnvironmentProvisioningState Deleting { get; } = new EnvironmentProvisioningState(DeletingValue);
/// <summary> The environment is updating. </summary>
public static EnvironmentProvisioningState Updating { get; } = new EnvironmentProvisioningState(UpdatingValue);
/// <summary> The environment is preparing. </summary>
public static EnvironmentProvisioningState Preparing { get; } = new EnvironmentProvisioningState(PreparingValue);
/// <summary> The environment is running. </summary>
public static EnvironmentProvisioningState Running { get; } = new EnvironmentProvisioningState(RunningValue);
/// <summary> The environment is Syncing. </summary>
public static EnvironmentProvisioningState Syncing { get; } = new EnvironmentProvisioningState(SyncingValue);
/// <summary> The environment is moving resources. </summary>
public static EnvironmentProvisioningState MovingResources { get; } = new EnvironmentProvisioningState(MovingResourcesValue);
/// <summary> The environment has a transient failure. </summary>
public static EnvironmentProvisioningState TransientFailure { get; } = new EnvironmentProvisioningState(TransientFailureValue);
/// <summary> The environment storage provisioning failed. </summary>
public static EnvironmentProvisioningState StorageProvisioningFailed { get; } = new EnvironmentProvisioningState(StorageProvisioningFailedValue);
/// <summary> Determines if two <see cref="EnvironmentProvisioningState"/> values are the same. </summary>
public static bool operator ==(EnvironmentProvisioningState left, EnvironmentProvisioningState right) => left.Equals(right);
/// <summary> Determines if two <see cref="EnvironmentProvisioningState"/> values are not the same. </summary>
public static bool operator !=(EnvironmentProvisioningState left, EnvironmentProvisioningState right) => !left.Equals(right);
/// <summary> Converts a string to a <see cref="EnvironmentProvisioningState"/>. </summary>
public static implicit operator EnvironmentProvisioningState(string value) => new EnvironmentProvisioningState(value);
/// <inheritdoc />
[EditorBrowsable(EditorBrowsableState.Never)]
public override bool Equals(object obj) => obj is EnvironmentProvisioningState other && Equals(other);
/// <inheritdoc />
public bool Equals(EnvironmentProvisioningState other) => string.Equals(_value, other._value, StringComparison.InvariantCultureIgnoreCase);
/// <inheritdoc />
[EditorBrowsable(EditorBrowsableState.Never)]
public override int GetHashCode() => _value?.GetHashCode() ?? 0;
/// <inheritdoc />
public override string ToString() => _value;
}
}