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LicenseProfileMachineInstanceViewEsuProperties.cs
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LicenseProfileMachineInstanceViewEsuProperties.cs
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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
// <auto-generated/>
#nullable disable
using System;
using System.Collections.Generic;
namespace Azure.ResourceManager.HybridCompute.Models
{
/// <summary> Properties for the Machine ESU profile. </summary>
public partial class LicenseProfileMachineInstanceViewEsuProperties : LicenseProfileArmEsuPropertiesWithoutAssignedLicense
{
/// <summary> Initializes a new instance of <see cref="LicenseProfileMachineInstanceViewEsuProperties"/>. </summary>
public LicenseProfileMachineInstanceViewEsuProperties()
{
}
/// <summary> Initializes a new instance of <see cref="LicenseProfileMachineInstanceViewEsuProperties"/>. </summary>
/// <param name="assignedLicenseImmutableId"> The guid id of the license. </param>
/// <param name="esuKeys"> The list of ESU keys. </param>
/// <param name="serializedAdditionalRawData"> Keeps track of any properties unknown to the library. </param>
/// <param name="serverType"> The type of the Esu servers. </param>
/// <param name="esuEligibility"> Indicates the eligibility state of Esu. </param>
/// <param name="esuKeyState"> Indicates whether there is an ESU Key currently active for the machine. </param>
/// <param name="assignedLicense"> The assigned license resource. </param>
/// <param name="licenseAssignmentState"> Describes the license assignment state (Assigned or NotAssigned). </param>
internal LicenseProfileMachineInstanceViewEsuProperties(Guid? assignedLicenseImmutableId, IReadOnlyList<EsuKey> esuKeys, IDictionary<string, BinaryData> serializedAdditionalRawData, EsuServerType? serverType, EsuEligibility? esuEligibility, EsuKeyState? esuKeyState, HybridComputeLicenseData assignedLicense, LicenseAssignmentState? licenseAssignmentState) : base(assignedLicenseImmutableId, esuKeys, serializedAdditionalRawData, serverType, esuEligibility, esuKeyState)
{
AssignedLicense = assignedLicense;
LicenseAssignmentState = licenseAssignmentState;
}
/// <summary> The assigned license resource. </summary>
public HybridComputeLicenseData AssignedLicense { get; set; }
/// <summary> Describes the license assignment state (Assigned or NotAssigned). </summary>
public LicenseAssignmentState? LicenseAssignmentState { get; set; }
}
}