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TargetResource.cs
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TargetResource.cs
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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
// <auto-generated/>
#nullable disable
using System;
using System.Collections.Generic;
using Azure.Core;
namespace Azure.ResourceManager.Resources.Models
{
/// <summary> Target resource. </summary>
public partial class TargetResource
{
/// <summary>
/// Keeps track of any properties unknown to the library.
/// <para>
/// To assign an object to the value of this property use <see cref="BinaryData.FromObjectAsJson{T}(T, System.Text.Json.JsonSerializerOptions?)"/>.
/// </para>
/// <para>
/// To assign an already formatted json string to this property use <see cref="BinaryData.FromString(string)"/>.
/// </para>
/// <para>
/// Examples:
/// <list type="bullet">
/// <item>
/// <term>BinaryData.FromObjectAsJson("foo")</term>
/// <description>Creates a payload of "foo".</description>
/// </item>
/// <item>
/// <term>BinaryData.FromString("\"foo\"")</term>
/// <description>Creates a payload of "foo".</description>
/// </item>
/// <item>
/// <term>BinaryData.FromObjectAsJson(new { key = "value" })</term>
/// <description>Creates a payload of { "key": "value" }.</description>
/// </item>
/// <item>
/// <term>BinaryData.FromString("{\"key\": \"value\"}")</term>
/// <description>Creates a payload of { "key": "value" }.</description>
/// </item>
/// </list>
/// </para>
/// </summary>
private IDictionary<string, BinaryData> _serializedAdditionalRawData;
/// <summary> Initializes a new instance of <see cref="TargetResource"/>. </summary>
internal TargetResource()
{
}
/// <summary> Initializes a new instance of <see cref="TargetResource"/>. </summary>
/// <param name="id"> The ID of the resource. </param>
/// <param name="resourceName"> The name of the resource. </param>
/// <param name="resourceType"> The type of the resource. </param>
/// <param name="serializedAdditionalRawData"> Keeps track of any properties unknown to the library. </param>
internal TargetResource(string id, string resourceName, ResourceType? resourceType, IDictionary<string, BinaryData> serializedAdditionalRawData)
{
Id = id;
ResourceName = resourceName;
ResourceType = resourceType;
_serializedAdditionalRawData = serializedAdditionalRawData;
}
/// <summary> The ID of the resource. </summary>
[WirePath("id")]
public string Id { get; }
/// <summary> The name of the resource. </summary>
[WirePath("resourceName")]
public string ResourceName { get; }
/// <summary> The type of the resource. </summary>
[WirePath("resourceType")]
public ResourceType? ResourceType { get; }
}
}